mark internal functions static

This commit is contained in:
Albert Cahalan 2008-05-04 18:29:28 +00:00
parent c8df236b92
commit 3252287d30
24 changed files with 103 additions and 103 deletions

View file

@ -38,7 +38,7 @@
#define NUM_RAINBOW_COLORS 23
const int rainbow_hexes[NUM_RAINBOW_COLORS][3] = {
static const int rainbow_hexes[NUM_RAINBOW_COLORS][3] = {
{255, 0, 0},
{255, 64, 0},
{255, 128, 0},
@ -64,9 +64,9 @@ const int rainbow_hexes[NUM_RAINBOW_COLORS][3] = {
{255, 0, 64}
};
int rainbow_color;
Uint32 rainbow_rgb;
Mix_Chunk * rainbow_snd;
static int rainbow_color;
static Uint32 rainbow_rgb;
static Mix_Chunk * rainbow_snd;
// Load our sfx:
int rainbow_init(magic_api * api)
@ -117,7 +117,7 @@ char * rainbow_get_description(magic_api * api, int which)
// Do the effect:
void rainbow_linecb(void * ptr, int which,
static void rainbow_linecb(void * ptr, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y)
{