Elevate "Fill" from Magic Tool to real Tool

Replace the somewhat-recently-added "nothing" item in the tool bar
with the "Fill" tool, which has been converted back from a Magic tool
to a regular tool.

Also, change bash "==" to sh "=" in "if [ ... ]" tests in Makefile.

Also, link to math library (via "-lm") to make sure "max()" is available to
magic tools.

Also, add missing mention of "--newcolorslast" and "--newcolorsfirst" to manpage.
This commit is contained in:
Bill Kendrick 2019-09-12 23:04:13 -07:00
parent d79173eae4
commit 2911b35a50
15 changed files with 295 additions and 304 deletions

37
src/fill.h Normal file
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/*
fill.h
Fill tool
Tux Paint - A simple drawing program for children.
Copyright (c) 2002-2019 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
http://www.tuxpaint.org/
Flood fill code based on Wikipedia example:
http://www.wikipedia.org/wiki/Flood_fill/C_example
by Damian Yerrick - http://www.wikipedia.org/wiki/Damian_Yerrick
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: September 12, 2019
$Id$
*/
#include "SDL.h"
void do_flood_fill(SDL_Surface * canvas, int x, int y, Uint32 cur_colr, Uint32 old_colr, int * x1, int * y1, int * x2, int * y2);