All magic tools: Add "complexity_level" arg to init()

This commit is contained in:
Bill Kendrick 2023-12-29 14:43:40 -08:00
parent 0bc54921d9
commit 2055b071f1
61 changed files with 185 additions and 189 deletions

View file

@ -6,8 +6,8 @@
by Bill Kendrick <bill@newbreedsoftware.com>
Math assistance by Jeff Newmiller <jdnewmil@dcn.davis.ca.us>
2009.04.02
Last updated: February 12, 2023
First created: 2009.04.02
Last updated: December 29, 2023
FIXME:
* Color/alpha art needs improvement.
@ -32,7 +32,7 @@ void realrainbow_arc(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int x1, int y1, int x2, int y2, int fulldraw, SDL_Rect * update_rect);
static void realrainbow_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
Uint32 realrainbow_api_version(void);
int realrainbow_init(magic_api * api, Uint32 disabled_features);
int realrainbow_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
int realrainbow_get_tool_count(magic_api * api);
SDL_Surface *realrainbow_get_icon(magic_api * api, int which);
char *realrainbow_get_name(magic_api * api, int which);
@ -62,7 +62,7 @@ Uint32 realrainbow_api_version(void)
return (TP_MAGIC_API_VERSION);
}
int realrainbow_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
int realrainbow_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];