All magic tools: Add "complexity_level" arg to init()

This commit is contained in:
Bill Kendrick 2023-12-29 14:43:40 -08:00
parent 0bc54921d9
commit 2055b071f1
61 changed files with 185 additions and 189 deletions

View file

@ -3,7 +3,7 @@
Draw train tracks.
Last updated: November 12, 2023
Last updated: December 29, 2023
*/
#include "tp_magic_api.h"
#include "SDL_image.h"
@ -52,7 +52,7 @@ Uint32 rails_api_version(void);
int rails_modes(magic_api * api, int which);
void rails_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int rails_init(magic_api * api, Uint32 disabled_features);
int rails_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
int rails_get_tool_count(magic_api * api);
SDL_Surface *rails_get_icon(magic_api * api, int which);
char *rails_get_name(magic_api * api, int which);
@ -102,7 +102,7 @@ void rails_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSE
{
}
int rails_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
int rails_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
Uint8 i; //is always < 3, so Uint8 seems to be a good idea