All magic tools: Add "complexity_level" arg to init()
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0bc54921d9
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2055b071f1
61 changed files with 185 additions and 189 deletions
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@ -1,6 +1,6 @@
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/* halftone.c
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Last updated: April 22, 2023
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Last updated: December 29, 2023
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*/
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@ -62,7 +62,7 @@ void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void halftone_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
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Uint32 halftone_api_version(void);
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int halftone_init(magic_api * api, Uint32 disabled_features);
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int halftone_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
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int halftone_get_tool_count(magic_api * api);
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SDL_Surface *halftone_get_icon(magic_api * api, int which);
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char *halftone_get_name(magic_api * api, int which);
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@ -92,7 +92,7 @@ Uint32 halftone_api_version(void)
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return (TP_MAGIC_API_VERSION);
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}
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int halftone_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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int halftone_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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int i;
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char fname[1024];
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