All magic tools: Add "complexity_level" arg to init()

This commit is contained in:
Bill Kendrick 2023-12-29 14:43:40 -08:00
parent 0bc54921d9
commit 2055b071f1
61 changed files with 185 additions and 189 deletions

View file

@ -23,7 +23,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: April 22, 2023
Last updated: December 29, 2023
*/
/* Inclusion of header files: */
@ -55,7 +55,7 @@ static int distortion_radius = 8;
// that are declared _before_ them.
Uint32 distortion_api_version(void);
int distortion_init(magic_api * api, Uint32 disabled_features);
int distortion_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
int distortion_get_tool_count(magic_api * api);
SDL_Surface *distortion_get_icon(magic_api * api, int which);
char *distortion_get_name(magic_api * api, int which);
@ -97,7 +97,7 @@ Uint32 distortion_api_version(void)
// Initialization
int distortion_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
int distortion_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];