All magic tools: Add "complexity_level" arg to init()
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0bc54921d9
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2055b071f1
61 changed files with 185 additions and 189 deletions
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@ -1,5 +1,5 @@
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/*
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Last updated: April 19, 2023
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Last updated: December 29, 2023
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*/
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#include <time.h> //For time()
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@ -29,7 +29,7 @@ Mix_Chunk *confetti_snd;
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Uint32 confetti_api_version(void);
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void confetti_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int confetti_init(magic_api * api, Uint32 disabled_features);
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int confetti_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
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int confetti_get_tool_count(magic_api * api);
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SDL_Surface *confetti_get_icon(magic_api * api, int which);
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char *confetti_get_name(magic_api * api, int which);
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@ -72,7 +72,7 @@ void confetti_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UN
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confetti_colors.b = b;
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}
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int confetti_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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int confetti_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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