No longer forcing centered window position. SF.net Bug #3138446

This commit is contained in:
William Kendrick 2010-12-17 17:47:37 +00:00
parent f7f347541f
commit 1f1304c662
2 changed files with 16 additions and 3 deletions

View file

@ -8,7 +8,7 @@ http://www.tuxpaint.org/
$Id$ $Id$
2010.December.15 (0.9.22) 2010.December.17 (0.9.22)
* New Tools: * New Tools:
---------- ----------
* Label - A tool to add text to a drawing, which can be modified or * Label - A tool to add text to a drawing, which can be modified or
@ -50,10 +50,17 @@ $Id$
* Other Improvements: * Other Improvements:
------------------- -------------------
* Tux Paint (in windowed mode) now only centers itself if
no specific positioning has been provided via
the SDL_VIDEO_WINDOW_POS environment variable.
(SourceForge Bug #3138446)
* Adding a mouse mode to avoid the need to drag the mouse. * Adding a mouse mode to avoid the need to drag the mouse.
FIXME: Explain
by Ankit Choudary <ankit.goaldecided@gmail.com> by Ankit Choudary <ankit.goaldecided@gmail.com>
* Allowing to paint with the keyboard. * Allowing to paint with the keyboard.
FIXME: Explain
by Ankit Choudary. by Ankit Choudary.
* Creating thumbnails for the starters we provide. * Creating thumbnails for the starters we provide.

View file

@ -21845,7 +21845,12 @@ static void setup(void)
if (!fullscreen) if (!fullscreen)
{ {
putenv((char *) "SDL_VIDEO_WINDOW_POS=center"); int set_window_pos = 0;
if (getenv((char *) "SDL_VIDEO_WINDOW_POS") == NULL)
{
set_window_pos = 1;
putenv((char *) "SDL_VIDEO_WINDOW_POS=center");
}
#ifdef USE_HWSURFACE #ifdef USE_HWSURFACE
screen = SDL_SetVideoMode(WINDOW_WIDTH, WINDOW_HEIGHT, screen = SDL_SetVideoMode(WINDOW_WIDTH, WINDOW_HEIGHT,
@ -21855,7 +21860,8 @@ static void setup(void)
VIDEO_BPP, SDL_SWSURFACE); VIDEO_BPP, SDL_SWSURFACE);
#endif #endif
putenv((char *) "SDL_VIDEO_WINDOW_POS=nopref"); if (set_window_pos)
putenv((char *) "SDL_VIDEO_WINDOW_POS=nopref");
} }
if (screen == NULL) if (screen == NULL)