Merge branch 'master' into sdl2.0
This commit is contained in:
commit
1a5308226c
37 changed files with 1696 additions and 771 deletions
|
|
@ -44,9 +44,9 @@
|
|||
#endif
|
||||
|
||||
/*
|
||||
The following section renames global variables defined in SDL_Pango.h to avoid errors during linking.
|
||||
It is okay to rename these variables because they are constants.
|
||||
SDL_Pang.h is included by fonts.h.
|
||||
The following section renames global variables defined in SDL_Pango.h to avoid errors during linking.
|
||||
It is okay to rename these variables because they are constants.
|
||||
SDL_Pang.h is included by fonts.h.
|
||||
*/
|
||||
#define _MATRIX_WHITE_BACK _MATRIX_WHITE_BACK1
|
||||
#define MATRIX_WHITE_BACK MATRIX_WHITE_BACK1
|
||||
|
|
@ -68,8 +68,14 @@
|
|||
|
||||
|
||||
|
||||
///////////////// directory walking callers and callbacks //////////////////
|
||||
/* Directory walking callers and callbacks */
|
||||
|
||||
/**
|
||||
* Callback to invoke when loading fonts
|
||||
*
|
||||
* @param screen Screen surface, for animating progress bar.
|
||||
* FIXME
|
||||
*/
|
||||
void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned i,
|
||||
const char *restrict const locale)
|
||||
|
|
@ -257,15 +263,35 @@ void loadfont_callback(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer
|
|||
}
|
||||
|
||||
|
||||
// For qsort()
|
||||
/**
|
||||
* Callback for comparing filenames
|
||||
*
|
||||
* @param v1 Filename #1
|
||||
* @param v2 Filename #2
|
||||
* @return An integer less than, equal to, or greater than zero if the
|
||||
* filename of dir entry 'v1' is found, respectively, to be less than,
|
||||
* to match, or be greater than that of 'v2'.
|
||||
*/
|
||||
int compare_ftw_str(const void *v1, const void *v2)
|
||||
{
|
||||
const char *restrict const s1 = ((tp_ftw_str *) v1)->str;
|
||||
const char *restrict const s2 = ((tp_ftw_str *) v2)->str;
|
||||
|
||||
return -strcmp(s1, s2); /* FIXME: Should we try strcasecmp, to group things together despite uppercase/lowercase in filenames (e.g., Jigsaw* vs jigsaw* Starters)??? -bjk 2009.10.11 */
|
||||
return -strcmp(s1, s2);
|
||||
/* FIXME: Should we try strcasecmp, to group things together despite uppercase/lowercase in filenames (e.g., Jigsaw* vs jigsaw* Starters)??? -bjk 2009.10.11 */
|
||||
}
|
||||
|
||||
/**
|
||||
* Process a directory full of files, using a callback function to
|
||||
* deal with the files. (For loading fonts, brushes, and stamps)
|
||||
*
|
||||
* @param screen Screen surface, for updating progress bar.
|
||||
* @param dir Directory to Process
|
||||
* @param dirlen Size of directory to process
|
||||
* @param rsrc Dealing with resources? (FIXME: better explanation)
|
||||
* @param fn Callback function to invoke
|
||||
* @param locale Locale, to pass to callback function when applicable (i.e., for fonts), else NULL
|
||||
*/
|
||||
void tp_ftw(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, char *restrict const dir,
|
||||
unsigned dirlen, int rsrc, void (*fn) (SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer,
|
||||
const char *restrict const dir, unsigned dirlen, tp_ftw_str * files,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue