Adding "indent.sh" to re-indent code; ran it!!!

This commit is contained in:
Bill Kendrick 2023-04-23 23:26:00 -07:00
parent 16336cc854
commit 18f9cad6fe
98 changed files with 5798 additions and 9001 deletions

View file

@ -48,8 +48,7 @@ char *waves_get_name(magic_api * api, int which);
int waves_get_group(magic_api * api, int which);
char *waves_get_description(magic_api * api, int which, int mode);
void waves_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void waves_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void waves_release(magic_api * api, int which, SDL_Surface * canvas,
@ -58,14 +57,13 @@ void waves_shutdown(magic_api * api);
void waves_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int waves_requires_colors(magic_api * api, int which);
void waves_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void waves_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void waves_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void waves_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int waves_modes(magic_api * api, int which);
Uint8 waves_accepted_sizes(magic_api * api, int which, int mode);
Uint8 waves_default_size(magic_api * api, int which, int mode);
void waves_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
void waves_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
SDL_Rect * update_rect);
Uint32 waves_api_version(void)
{
@ -78,12 +76,10 @@ int waves_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/waves.ogg",
api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/waves.ogg", api->data_directory);
waves_snd[0] = Mix_LoadWAV(fname);
snprintf(fname, sizeof(fname), "%ssounds/magic/wavelet.ogg",
api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/wavelet.ogg", api->data_directory);
waves_snd[1] = Mix_LoadWAV(fname);
@ -102,18 +98,15 @@ SDL_Surface *waves_get_icon(magic_api * api, int which)
char fname[1024];
if (!which)
snprintf(fname, sizeof(fname), "%simages/magic/waves.png",
api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/waves.png", api->data_directory);
else
snprintf(fname, sizeof(fname), "%simages/magic/wavelet.png",
api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/wavelet.png", api->data_directory);
return (IMG_Load(fname));
}
// Return our group (both the same):
int waves_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int waves_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PICTURE_WARPS;
}
@ -128,8 +121,7 @@ char *waves_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
}
// Return our descriptions, localized:
char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
int mode ATTRIBUTE_UNUSED)
char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (!which)
return (strdup
@ -143,8 +135,7 @@ char *waves_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
void waves_drag(magic_api * api ATTRIBUTE_UNUSED, int which,
SDL_Surface * canvas, SDL_Surface * last,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x,
int y, SDL_Rect * update_rect)
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
{
int xx, yy;
SDL_Rect src, dest;
@ -202,8 +193,7 @@ void waves_drag(magic_api * api ATTRIBUTE_UNUSED, int which,
// Affect the canvas on click:
void waves_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
waves_drag(api, which, canvas, last, x, y, x, y, update_rect);
api->playsound(waves_snd[which], 128, 255);
@ -214,8 +204,7 @@ void waves_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
@ -229,27 +218,26 @@ void waves_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void waves_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void waves_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// Use colors:
int waves_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int waves_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void waves_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void waves_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
@ -269,6 +257,8 @@ Uint8 waves_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_U
return 0;
}
void waves_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void waves_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}