Adding "indent.sh" to re-indent code; ran it!!!
This commit is contained in:
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16336cc854
commit
18f9cad6fe
98 changed files with 5798 additions and 9001 deletions
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@ -63,18 +63,14 @@ typedef struct
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float x, y;
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} Point2D;
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static void tornado_predrag(magic_api * api, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y);
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static void tornado_predrag(magic_api * api, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y);
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static void tornado_drawbase(magic_api * api, SDL_Surface * canvas);
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static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas,
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SDL_Surface * last, int top_x, int top_y,
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int minx, int maxx, int bottom_x, int bottom_y,
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int final);
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static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x,
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int y);
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int minx, int maxx, int bottom_x, int bottom_y, int final);
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static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x, int y);
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static Point2D tornado_PointOnCubicBezier(Point2D * cp, float t);
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static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints,
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Point2D * curve);
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static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve);
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static void tornado_colorize_cloud(magic_api * api);
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static Uint32 tornado_mess(Uint32 pixel, SDL_Surface * canvas);
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Uint32 tornado_api_version(void);
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@ -85,26 +81,23 @@ char *tornado_get_name(magic_api * api, int which);
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int tornado_get_group(magic_api * api, int which);
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char *tornado_get_description(magic_api * api, int which, int mode);
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void tornado_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void tornado_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void tornado_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void tornado_shutdown(magic_api * api);
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void tornado_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int tornado_requires_colors(magic_api * api, int which);
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void tornado_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void tornado_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void tornado_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void tornado_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int tornado_modes(magic_api * api, int which);
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Uint8 tornado_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 tornado_default_size(magic_api * api, int which, int mode);
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void tornado_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
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void tornado_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
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SDL_Rect * update_rect);
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@ -125,16 +118,13 @@ int tornado_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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tornado_click_snd = Mix_LoadWAV(fname);
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*/
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snprintf(fname, sizeof(fname), "%ssounds/magic/tornado_release.ogg",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/tornado_release.ogg", api->data_directory);
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tornado_release_snd = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%simages/magic/tornado_base.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/tornado_base.png", api->data_directory);
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tornado_base = IMG_Load(fname);
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snprintf(fname, sizeof(fname), "%simages/magic/tornado_cloud.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/tornado_cloud.png", api->data_directory);
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tornado_cloud = IMG_Load(fname);
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return (1);
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@ -151,41 +141,33 @@ SDL_Surface *tornado_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/tornado.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/tornado.png", api->data_directory);
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char *tornado_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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char *tornado_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Tornado")));
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}
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// Return our groups:
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int tornado_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int tornado_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_ARTISTIC;
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}
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// Return our descriptions, localized:
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char *tornado_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED)
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char *tornado_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return (strdup
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(gettext_noop
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("Click and drag to draw a tornado funnel on your picture.")));
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return (strdup(gettext_noop("Click and drag to draw a tornado funnel on your picture.")));
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}
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// Affect the canvas on drag:
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static void tornado_predrag(magic_api * api ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox,
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int oy, int x, int y)
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y)
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{
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if (x < tornado_min_x)
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tornado_min_x = x;
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@ -219,8 +201,7 @@ static void tornado_predrag(magic_api * api ATTRIBUTE_UNUSED,
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}
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void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int ox, int oy,
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int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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{
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tornado_predrag(api, canvas, last, ox, oy, x, y);
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@ -233,8 +214,7 @@ void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
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/* Draw the base and the stalk (low-quality) for now: */
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tornado_drawstalk(api, canvas, last,
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x, y, tornado_min_x, tornado_max_x, tornado_bottom_x,
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tornado_bottom_y, !(api->button_down()));
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x, y, tornado_min_x, tornado_max_x, tornado_bottom_x, tornado_bottom_y, !(api->button_down()));
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tornado_drawbase(api, canvas);
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@ -246,8 +226,7 @@ void tornado_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
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// Affect the canvas on click:
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void tornado_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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tornado_min_x = x;
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tornado_max_x = x;
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@ -266,8 +245,7 @@ void tornado_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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// Affect the canvas on release:
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void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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/* Don't let tornado be too low compared to base: */
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@ -287,8 +265,7 @@ void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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/* Draw high-quality stalk, and tornado: */
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tornado_drawstalk(api, canvas, last, x, y, tornado_min_x, tornado_max_x,
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tornado_bottom_x, tornado_bottom_y, 1);
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tornado_drawstalk(api, canvas, last, x, y, tornado_min_x, tornado_max_x, tornado_bottom_x, tornado_bottom_y, 1);
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tornado_drawtornado(api, canvas, x, y);
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@ -304,8 +281,7 @@ void tornado_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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}
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static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x,
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int y)
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static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x, int y)
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{
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SDL_Surface *aux_surf;
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SDL_Rect dest;
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@ -318,8 +294,7 @@ static void tornado_drawtornado(magic_api * api, SDL_Surface * canvas, int x,
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SDL_FreeSurface(aux_surf);
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}
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static void tornado_drawbase(magic_api * api ATTRIBUTE_UNUSED,
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SDL_Surface * canvas)
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static void tornado_drawbase(magic_api * api ATTRIBUTE_UNUSED, SDL_Surface * canvas)
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{
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SDL_Rect dest;
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@ -332,19 +307,17 @@ static void tornado_drawbase(magic_api * api ATTRIBUTE_UNUSED,
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static Uint32 tornado_mess(Uint32 pixel, SDL_Surface * canvas)
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{
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Uint8 r, g, b, a;
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float f = (float) rand() * 255 / RAND_MAX;
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float f = (float)rand() * 255 / RAND_MAX;
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SDL_GetRGBA(pixel, canvas->format, &r, &g, &b, &a);
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return (SDL_MapRGBA(canvas->format,
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(tornado_r + r + (Uint8) f * 2) / 4,
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(tornado_g + g + (Uint8) f * 2) / 4,
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(tornado_b + b + (Uint8) f * 2) / 4, a));
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(tornado_g + g + (Uint8) f * 2) / 4, (tornado_b + b + (Uint8) f * 2) / 4, a));
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}
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static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas,
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SDL_Surface * last, int top_x, int top_y,
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int minx, int maxx, int bottom_x, int bottom_y,
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int final)
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int minx, int maxx, int bottom_x, int bottom_y, int final)
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{
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Point2D control_points[4];
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Point2D *curve;
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@ -426,34 +399,23 @@ static void tornado_drawstalk(magic_api * api, SDL_Surface * canvas,
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/* The body of the tornado: 3x 1y rotation + some random particles */
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for (p = dest.x; p < dest.x + dest.w; p++)
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{
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if ((float) rand() * 100 / RAND_MAX > 10)
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if ((float)rand() * 100 / RAND_MAX > 10)
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{
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api->putpixel(canvas, p, dest.y,
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api->getpixel(last,
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dest.x + (p - dest.x + rotation) % dest.w,
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dest.y));
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api->putpixel(canvas, p, dest.y, api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y));
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}
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else
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{
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api->putpixel(canvas, p, dest.y,
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tornado_mess(api->getpixel(last,
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dest.x + (p - dest.x +
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rotation) % dest.w,
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dest.y), canvas));
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tornado_mess(api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y), canvas));
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}
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}
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/* Some random particles flying around the tornado */
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for (p = dest.x - dest.w * 20 / 100;
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p < dest.x + dest.w + dest.w * 20 / 100; p++)
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for (p = dest.x - dest.w * 20 / 100; p < dest.x + dest.w + dest.w * 20 / 100; p++)
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{
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if ((float) rand() * 100 / RAND_MAX < 5
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&& ((p < dest.x) || (p > dest.w)))
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if ((float)rand() * 100 / RAND_MAX < 5 && ((p < dest.x) || (p > dest.w)))
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api->putpixel(canvas, p, dest.y,
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tornado_mess(api->getpixel(last,
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dest.x + (p - dest.x +
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rotation) % dest.w,
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dest.y), canvas));
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tornado_mess(api->getpixel(last, dest.x + (p - dest.x + rotation) % dest.w, dest.y), canvas));
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}
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}
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@ -480,7 +442,8 @@ void tornado_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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// Record the color from Tux Paint:
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void tornado_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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tornado_r = r;
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tornado_g = g;
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@ -490,8 +453,7 @@ void tornado_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface
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}
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// Use colors:
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int tornado_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int tornado_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 1;
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}
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@ -546,8 +508,7 @@ static Point2D tornado_PointOnCubicBezier(Point2D * cp, float t)
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<sizeof(Point2D) numberOfPoints>
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*/
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static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints,
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Point2D * curve)
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static void tornado_ComputeBezier(Point2D * cp, int numberOfPoints, Point2D * curve)
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{
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float dt;
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int i;
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@ -570,9 +531,7 @@ static void tornado_colorize_cloud(magic_api * api)
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/* Create a surface to render into: */
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amask =
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~(tornado_cloud->format->Rmask | tornado_cloud->format->
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Gmask | tornado_cloud->format->Bmask);
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amask = ~(tornado_cloud->format->Rmask | tornado_cloud->format->Gmask | tornado_cloud->format->Bmask);
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tornado_cloud_colorized =
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SDL_CreateRGBSurface(SDL_SWSURFACE,
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@ -580,8 +539,7 @@ static void tornado_colorize_cloud(magic_api * api)
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tornado_cloud->h,
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tornado_cloud->format->BitsPerPixel,
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tornado_cloud->format->Rmask,
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tornado_cloud->format->Gmask,
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tornado_cloud->format->Bmask, amask);
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tornado_cloud->format->Gmask, tornado_cloud->format->Bmask, amask);
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/* Render the new cloud: */
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@ -592,14 +550,11 @@ static void tornado_colorize_cloud(magic_api * api)
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{
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for (x = 0; x < tornado_cloud->w; x++)
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{
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SDL_GetRGBA(api->getpixel(tornado_cloud, x, y), tornado_cloud->format,
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&r, &g, &b, &a);
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SDL_GetRGBA(api->getpixel(tornado_cloud, x, y), tornado_cloud->format, &r, &g, &b, &a);
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api->putpixel(tornado_cloud_colorized, x, y,
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SDL_MapRGBA(tornado_cloud_colorized->format,
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(tornado_r + r * 2) / 3,
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(tornado_g + g * 2) / 3,
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(tornado_b + b * 2) / 3, a));
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(tornado_r + r * 2) / 3, (tornado_g + g * 2) / 3, (tornado_b + b * 2) / 3, a));
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}
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}
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@ -608,20 +563,17 @@ static void tornado_colorize_cloud(magic_api * api)
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}
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void tornado_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void tornado_switchout(magic_api * api, int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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api->stopsound();
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}
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int tornado_modes(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int tornado_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (MODE_PAINT_WITH_PREVIEW);
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}
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@ -637,6 +589,8 @@ Uint8 tornado_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE
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return 0;
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}
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void tornado_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void tornado_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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|||
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Reference in a new issue