Adding "indent.sh" to re-indent code; ran it!!!

This commit is contained in:
Bill Kendrick 2023-04-23 23:26:00 -07:00
parent 16336cc854
commit 18f9cad6fe
98 changed files with 5798 additions and 9001 deletions

View file

@ -43,8 +43,7 @@ static Mix_Chunk *shift_snd;
/* Local function prototypes: */
static void shift_doit(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect, int crosshairs);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect, int crosshairs);
Uint32 shift_api_version(void);
int shift_init(magic_api * api, Uint32 disabled_features);
int shift_get_tool_count(magic_api * api);
@ -53,8 +52,7 @@ char *shift_get_name(magic_api * api, int which);
int shift_get_group(magic_api * api, int which);
char *shift_get_description(magic_api * api, int which, int mode);
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void shift_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void shift_release(magic_api * api, int which, SDL_Surface * canvas,
@ -64,15 +62,14 @@ void shift_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int shift_requires_colors(magic_api * api, int which);
void shift_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void shift_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void shift_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void shift_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int shift_modes(magic_api * api, int which);
Uint8 shift_accepted_sizes(magic_api * api, int which, int mode);
Uint8 shift_default_size(magic_api * api, int which, int mode);
void shift_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
void shift_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
SDL_Rect * update_rect);
@ -87,8 +84,7 @@ int shift_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/shift.ogg",
api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/shift.ogg", api->data_directory);
shift_snd = Mix_LoadWAV(fname);
return (1);
@ -101,46 +97,37 @@ int shift_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
}
// Load our icons:
SDL_Surface *shift_get_icon(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
SDL_Surface *shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/shift.png",
api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/shift.png", api->data_directory);
return (IMG_Load(fname));
}
// Return our names, localized:
char *shift_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
char *shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Shift")));
}
// Return our group
int shift_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int shift_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PICTURE_WARPS;
}
// Return our descriptions, localized:
char *shift_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
char *shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return (strdup
(gettext_noop
("Click and drag to shift your picture around on the canvas.")));
return (strdup(gettext_noop("Click and drag to shift your picture around on the canvas.")));
}
// Affect the canvas on drag:
void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
{
if (ox == x && oy == y)
return; /* No-op */
@ -151,8 +138,7 @@ void shift_drag(magic_api * api, int which, SDL_Surface * canvas,
static void shift_doit(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last, int ox ATTRIBUTE_UNUSED,
int oy ATTRIBUTE_UNUSED, int x, int y,
SDL_Rect * update_rect, int crosshairs)
int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect, int crosshairs)
{
SDL_Rect dest;
int dx, dy;
@ -313,8 +299,7 @@ static void shift_doit(magic_api * api ATTRIBUTE_UNUSED,
// Affect the canvas on click:
void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
shift_x = x;
shift_y = y;
@ -324,8 +309,7 @@ void shift_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
// Affect the canvas on release:
void shift_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
shift_doit(api, which, canvas, last, x, y, x, y, update_rect, 0);
api->stopsound();
@ -340,27 +324,26 @@ void shift_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// Record the color from Tux Paint:
void shift_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void shift_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// Use colors:
int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void shift_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void shift_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
@ -380,6 +363,8 @@ Uint8 shift_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_U
return 0;
}
void shift_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void shift_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}