Adding "indent.sh" to re-indent code; ran it!!!

This commit is contained in:
Bill Kendrick 2023-04-23 23:26:00 -07:00
parent 16336cc854
commit 18f9cad6fe
98 changed files with 5798 additions and 9001 deletions

View file

@ -59,10 +59,8 @@ static SDL_Surface *canvas_backup, *square;
/* Function Prototypes: */
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void halftone_line_callback(void *ptr, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int x, int y);
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void halftone_line_callback(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
Uint32 halftone_api_version(void);
int halftone_init(magic_api * api, Uint32 disabled_features);
int halftone_get_tool_count(magic_api * api);
@ -74,21 +72,18 @@ int halftone_requires_colors(magic_api * api, int which);
int halftone_modes(magic_api * api, int which);
void halftone_shutdown(magic_api * api);
void halftone_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
int y, SDL_Rect * update_rect);
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void halftone_release(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int x, int y,
SDL_Rect * update_rect);
SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void halftone_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
void halftone_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void halftone_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void halftone_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void halftone_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
void halftone_rgb2cmyk(Uint8 r, Uint8 g, Uint8 b, float cmyk[]);
Uint8 halftone_accepted_sizes(magic_api * api, int which, int mode);
Uint8 halftone_default_size(magic_api * api, int which, int mode);
void halftone_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
void halftone_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
SDL_Rect * update_rect);
@ -107,8 +102,7 @@ int halftone_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
for (i = 0; i < NUM_TOOLS; i++)
{
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory,
snd_filenames[i]);
snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, snd_filenames[i]);
snd_effect[i] = Mix_LoadWAV(fname);
}
@ -126,8 +120,7 @@ SDL_Surface *halftone_get_icon(magic_api * api, int which)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory,
icon_filenames[which]);
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, icon_filenames[which]);
return (IMG_Load(fname));
}
@ -148,8 +141,7 @@ int halftone_get_group(magic_api * api ATTRIBUTE_UNUSED, int which)
return groups[which];
}
char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
int mode)
char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode)
{
const char *our_desc_english;
const char *our_desc_localized;
@ -160,14 +152,12 @@ char *halftone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which,
return (strdup(our_desc_localized));
}
int halftone_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int halftone_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
int halftone_modes(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int halftone_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT | MODE_FULLSCREEN);
}
@ -189,8 +179,7 @@ void halftone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
void halftone_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * snapshot, int x,
int y, SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect)
{
int full_x, full_y;
@ -216,11 +205,9 @@ void halftone_click(magic_api * api, int which, int mode,
}
void halftone_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect)
{
api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 4,
halftone_line_callback);
api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, 4, halftone_line_callback);
if (ox > x)
{
@ -278,21 +265,20 @@ void halftone_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
void halftone_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void halftone_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas,
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x,
int y)
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
{
Uint8 r, g, b, or, og, ob;
Uint32 total_r, total_g, total_b;
@ -323,8 +309,7 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
{
for (yyy = -(GRID_SIZE / 2); yyy < (GRID_SIZE / 2); yyy++)
{
SDL_GetRGB(api->getpixel(canvas_backup, x + xxx, y + yyy),
canvas_backup->format, &r, &g, &b);
SDL_GetRGB(api->getpixel(canvas_backup, x + xxx, y + yyy), canvas_backup->format, &r, &g, &b);
total_r += r;
total_g += g;
total_b += b;
@ -367,12 +352,10 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
/* Additively blend with whatever we have in the
'square' buffer (which starts as white)
(since the target is RGB, we use `min()`) */
SDL_GetRGB(api->getpixel(square, sqx, sqy), square->format, &or,
&og, &ob);
SDL_GetRGB(api->getpixel(square, sqx, sqy), square->format, &or, &og, &ob);
pixel =
SDL_MapRGB(square->format, min((Uint8) (r * 2.0), or),
min((Uint8) (g * 2.0), og), min((Uint8) (b * 2.0),
ob));
min((Uint8) (g * 2.0), og), min((Uint8) (b * 2.0), ob));
api->putpixel(square, sqx, sqy, pixel);
}
}
@ -388,16 +371,14 @@ void halftone_line_callback(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_BlitSurface(square, NULL, canvas, &dest);
}
void halftone_switchin(magic_api * api, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
void halftone_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
{
if (canvas_backup == NULL)
{
canvas_backup =
SDL_CreateRGBSurface(SDL_SWSURFACE, api->canvas_w, api->canvas_h,
canvas->format->BitsPerPixel,
canvas->format->Rmask, canvas->format->Gmask,
canvas->format->Bmask, canvas->format->Amask);
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
}
if (square == NULL)
@ -405,16 +386,14 @@ void halftone_switchin(magic_api * api, int which ATTRIBUTE_UNUSED,
square =
SDL_CreateRGBSurface(SDL_SWSURFACE, GRID_SIZE, GRID_SIZE,
canvas->format->BitsPerPixel,
canvas->format->Rmask, canvas->format->Gmask,
canvas->format->Bmask, canvas->format->Amask);
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
}
SDL_BlitSurface(canvas, NULL, canvas_backup, NULL);
}
void halftone_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
@ -436,9 +415,9 @@ void halftone_rgb2cmyk(Uint8 r, Uint8 g, Uint8 b, float cmyk[])
}
else
{
c = 1.0 - (((float) r) / 255.0);
m = 1.0 - (((float) g) / 255.0);
y = 1.0 - (((float) b) / 255.0);
c = 1.0 - (((float)r) / 255.0);
m = 1.0 - (((float)g) / 255.0);
y = 1.0 - (((float)b) / 255.0);
mincmy = min(c, min(m, y));
c = (c - mincmy) / (1.0 - mincmy);
@ -456,14 +435,16 @@ void halftone_rgb2cmyk(Uint8 r, Uint8 g, Uint8 b, float cmyk[])
Uint8 halftone_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0; // No size support at this time
return 0; // No size support at this time
}
Uint8 halftone_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0; // No size support at this time
return 0; // No size support at this time
}
void halftone_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void halftone_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}