Adding "indent.sh" to re-indent code; ran it!!!
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16336cc854
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18f9cad6fe
98 changed files with 5798 additions and 9001 deletions
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@ -48,29 +48,24 @@ SDL_Surface *glasstile_get_icon(magic_api * api, int which);
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char *glasstile_get_name(magic_api * api, int which);
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int glasstile_get_group(magic_api * api, int which);
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char *glasstile_get_description(magic_api * api, int which, int mode);
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static void do_glasstile(void *ptr, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y);
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static void do_glasstile(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
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void glasstile_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void glasstile_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect);
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SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
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void glasstile_shutdown(magic_api * api);
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void glasstile_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int glasstile_requires_colors(magic_api * api, int which);
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void glasstile_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void glasstile_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int glasstile_modes(magic_api * api, int which);
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Uint8 glasstile_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 glasstile_default_size(magic_api * api, int which, int mode);
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void glasstile_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
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void glasstile_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
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SDL_Rect * update_rect);
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Uint32 glasstile_api_version(void)
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@ -87,8 +82,7 @@ int glasstile_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%ssounds/magic/glasstile.ogg",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%ssounds/magic/glasstile.ogg", api->data_directory);
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glasstile_snd = Mix_LoadWAV(fname);
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glasstile_hit = NULL;
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@ -108,45 +102,35 @@ SDL_Surface *glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%simages/magic/glasstile.png",
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api->data_directory);
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snprintf(fname, sizeof(fname), "%simages/magic/glasstile.png", api->data_directory);
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return (IMG_Load(fname));
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}
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// Return our names, localized:
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char *glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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char *glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (strdup(gettext_noop("Glass Tile")));
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}
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// Return our groups
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int glasstile_get_group(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int glasstile_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_DISTORTS;
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}
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// Return our descriptions, localized:
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char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode)
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char *glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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{
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if (mode == MODE_PAINT)
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return (strdup
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(gettext_noop
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("Click and drag the mouse to put glass tile over your picture.")));
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return (strdup(gettext_noop("Click and drag the mouse to put glass tile over your picture.")));
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else
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return (strdup
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(gettext_noop
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("Click to cover your entire picture in glass tiles.")));
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return (strdup(gettext_noop("Click to cover your entire picture in glass tiles.")));
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}
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// Do the effect:
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static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last, int x,
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int y)
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static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
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{
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magic_api *api = (magic_api *) ptr;
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int xx, yy, xl, xr, yt, yb;
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@ -180,14 +164,10 @@ static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED,
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{
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for (xx = -GT_SIZE; xx < GT_SIZE; xx = xx + 2)
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{
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1,
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&b1);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format, &r2,
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&g2, &b2);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format, &r3,
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&g3, &b3);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format,
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&r4, &g4, &b4);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy), last->format, &r1, &g1, &b1);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy), last->format, &r2, &g2, &b2);
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SDL_GetRGB(api->getpixel(last, x + xx, y + yy + 1), last->format, &r3, &g3, &b3);
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SDL_GetRGB(api->getpixel(last, x + xx + 1, y + yy + 1), last->format, &r4, &g4, &b4);
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r = (r1 + r2 + r3 + r4) >> 2;
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g = (g1 + g2 + g3 + g4) >> 2;
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@ -233,10 +213,9 @@ static void do_glasstile(void *ptr, int which ATTRIBUTE_UNUSED,
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// Affect the canvas on drag:
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void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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{
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api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
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api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_glasstile);
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update_rect->x = 0;
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update_rect->y = 0;
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@ -269,8 +248,7 @@ void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
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// Affect the canvas on click:
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void glasstile_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last, int x, int y,
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SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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int xx, yy;
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@ -279,10 +257,10 @@ void glasstile_click(magic_api * api, int which, int mode,
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glasstile_hit_ysize = (canvas->h / GT_SIZE) + 1;
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glasstile_hit_xsize = (canvas->w / GT_SIZE) + 1;
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glasstile_hit = (int * *) malloc(sizeof(int *) * glasstile_hit_ysize);
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glasstile_hit = (int * *)malloc(sizeof(int *) * glasstile_hit_ysize);
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for (yy = 0; yy < glasstile_hit_ysize; yy++)
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glasstile_hit[yy] = (int *) malloc(sizeof(int) * glasstile_hit_xsize);
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glasstile_hit[yy] = (int *)malloc(sizeof(int) * glasstile_hit_xsize);
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}
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for (yy = 0; yy < glasstile_hit_ysize; yy++)
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@ -311,8 +289,7 @@ void glasstile_release(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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@ -336,33 +313,30 @@ void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED,
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int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED)
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED)
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int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (MODE_PAINT | MODE_FULLSCREEN);
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}
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@ -379,6 +353,8 @@ Uint8 glasstile_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
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return 0;
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}
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void glasstile_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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void glasstile_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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