Adding "indent.sh" to re-indent code; ran it!!!

This commit is contained in:
Bill Kendrick 2023-04-23 23:26:00 -07:00
parent 16336cc854
commit 18f9cad6fe
98 changed files with 5798 additions and 9001 deletions

View file

@ -73,11 +73,9 @@ char *clone_get_name(magic_api * api, int which);
int clone_get_group(magic_api * api, int which);
char *clone_get_description(magic_api * api, int which, int mode);
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect, int crosshairs);
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect, int crosshairs);
void clone_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void clone_release(magic_api * api, int which, SDL_Surface * canvas,
@ -86,29 +84,25 @@ void clone_shutdown(magic_api * api);
void clone_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int clone_requires_colors(magic_api * api, int which);
void clone_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void clone_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void clone_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void clone_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int clone_modes(magic_api * api, int which);
void clone_crosshairs(magic_api * api, SDL_Surface * canvas, int x, int y);
void done_cloning(magic_api * api, SDL_Surface * canvas,
SDL_Rect * update_rect);
void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect);
Uint8 clone_accepted_sizes(magic_api * api, int which, int mode);
Uint8 clone_default_size(magic_api * api, int which, int mode);
void clone_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect);
void clone_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
SDL_Rect * update_rect);
// No setup required:
int clone_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg",
api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/clone_start.ogg", api->data_directory);
clone_start_snd = Mix_LoadWAV(fname);
snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg",
api->data_directory);
snprintf(fname, sizeof(fname), "%ssounds/magic/clone.ogg", api->data_directory);
clone_snd = Mix_LoadWAV(fname);
clone_state = CLONE_READY_TO_START;
@ -133,30 +127,25 @@ SDL_Surface *clone_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/clone.png",
api->data_directory);
snprintf(fname, sizeof(fname), "%simages/magic/clone.png", api->data_directory);
return (IMG_Load(fname));
}
// Return our names, localized:
char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
char *clone_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Clone")));
}
// Return our groups:
int clone_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int clone_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_DISTORTS;
}
// Return our descriptions, localized:
char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return (strdup
(gettext_noop
@ -167,8 +156,7 @@ char *clone_get_description(magic_api * api ATTRIBUTE_UNUSED,
// Do the effect:
static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int yy, dx;
@ -206,8 +194,7 @@ static void do_clone(void *ptr, int which ATTRIBUTE_UNUSED,
// Affect the canvas on drag:
void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x,
int y, SDL_Rect * update_rect)
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
{
/* Step 3 - Actively cloning (moving the mouse) */
@ -221,8 +208,7 @@ void clone_drag(magic_api * api, int which, SDL_Surface * canvas,
}
void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect, int crosshairs)
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect, int crosshairs)
{
if (clone_state != CLONE_CLONING)
return;
@ -230,7 +216,7 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
clone_drag_start_x = ox;
clone_drag_start_y = oy;
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_clone);
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_clone);
/* Move source position relative to mouse motion */
clone_src_x += (x - ox);
@ -275,8 +261,7 @@ void clone_doit(magic_api * api, int which, SDL_Surface * canvas,
// Affect the canvas on click:
void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
if (clone_state == CLONE_READY_TO_START)
{
@ -306,8 +291,7 @@ void clone_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
void clone_release(magic_api * api, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect)
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
{
if (clone_state == CLONE_STARTING)
{
@ -321,8 +305,7 @@ void clone_release(magic_api * api, int which ATTRIBUTE_UNUSED,
}
}
void done_cloning(magic_api * api, SDL_Surface * canvas,
SDL_Rect * update_rect)
void done_cloning(magic_api * api, SDL_Surface * canvas, SDL_Rect * update_rect)
{
/* Done cloning! */
@ -361,32 +344,30 @@ void clone_shutdown(magic_api * api ATTRIBUTE_UNUSED)
Mix_FreeChunk(clone_start_snd);
}
void clone_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void clone_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int clone_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void clone_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
clone_last =
SDL_CreateRGBSurface(0, canvas->w, canvas->h,
canvas->format->BitsPerPixel, canvas->format->Rmask,
canvas->format->Gmask, canvas->format->Bmask,
canvas->format->Amask);
canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask);
clone_state = CLONE_READY_TO_START;
}
void clone_switchout(magic_api * api, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
void clone_switchout(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas)
{
SDL_Rect update_rect; /* Needed to satisfy done_cloning() :-( */
@ -402,15 +383,19 @@ int clone_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
}
Uint8 clone_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) {
Uint8 clone_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 8;
}
Uint8 clone_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) {
Uint8 clone_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 2;
}
void clone_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void clone_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
clone_radius = size * 8;
}