indent mirror_flip.c

This commit is contained in:
Bill Kendrick 2017-10-15 11:47:45 -07:00
parent 800d8af3b7
commit 18be491419

View file

@ -35,31 +35,25 @@
/* What tools we contain: */
enum {
enum
{
TOOL_MIRROR,
TOOL_FLIP,
NUM_TOOLS
};
static Mix_Chunk * snd_effects[NUM_TOOLS];
static Mix_Chunk *snd_effects[NUM_TOOLS];
/* Prototypes */
int mirror_flip_init(magic_api *);
Uint32 mirror_flip_api_version(void);
int mirror_flip_get_tool_count(magic_api *);
SDL_Surface * mirror_flip_get_icon(magic_api *, int);
char * mirror_flip_get_name(magic_api *, int);
char * mirror_flip_get_description(magic_api *, int, int);
void mirror_flip_drag(magic_api *, int, SDL_Surface *,
SDL_Surface *, int, int, int, int,
SDL_Rect *);
void mirror_flip_release(magic_api *, int, SDL_Surface *,
SDL_Surface *, int, int, int, int,
SDL_Rect *);
void mirror_flip_click(magic_api *, int, int,
SDL_Surface *, SDL_Surface *,
int, int,
SDL_Rect *);
SDL_Surface *mirror_flip_get_icon(magic_api *, int);
char *mirror_flip_get_name(magic_api *, int);
char *mirror_flip_get_description(magic_api *, int, int);
void mirror_flip_drag(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, int, int, SDL_Rect *);
void mirror_flip_release(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, int, int, SDL_Rect *);
void mirror_flip_click(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
void mirror_flip_shutdown(magic_api *);
void mirror_flip_set_color(magic_api *, Uint8, Uint8, Uint8);
int mirror_flip_requires_colors(magic_api *, int);
@ -72,134 +66,127 @@ int mirror_flip_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/mirror.wav",
api->data_directory);
snprintf(fname, sizeof(fname), "%s/sounds/magic/mirror.wav", api->data_directory);
snd_effects[TOOL_MIRROR] = Mix_LoadWAV(fname);
snprintf(fname, sizeof(fname), "%s/sounds/magic/flip.wav",
api->data_directory);
snprintf(fname, sizeof(fname), "%s/sounds/magic/flip.wav", api->data_directory);
snd_effects[TOOL_FLIP] = Mix_LoadWAV(fname);
return(1);
return (1);
}
Uint32 mirror_flip_api_version(void) { return(TP_MAGIC_API_VERSION); }
Uint32 mirror_flip_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
// We have multiple tools:
int mirror_flip_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return(NUM_TOOLS);
return (NUM_TOOLS);
}
// Load our icons:
SDL_Surface * mirror_flip_get_icon(magic_api * api, int which)
SDL_Surface *mirror_flip_get_icon(magic_api * api, int which)
{
char fname[1024];
if (which == TOOL_MIRROR)
{
snprintf(fname, sizeof(fname), "%s/images/magic/mirror.png",
api->data_directory);
}
{
snprintf(fname, sizeof(fname), "%s/images/magic/mirror.png", api->data_directory);
}
else if (which == TOOL_FLIP)
{
snprintf(fname, sizeof(fname), "%s/images/magic/flip.png",
api->data_directory);
}
{
snprintf(fname, sizeof(fname), "%s/images/magic/flip.png", api->data_directory);
}
return(IMG_Load(fname));
return (IMG_Load(fname));
}
// Return our names, localized:
char * mirror_flip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char *mirror_flip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
{
if (which == TOOL_MIRROR)
return(strdup(gettext_noop("Mirror")));
return (strdup(gettext_noop("Mirror")));
else if (which == TOOL_FLIP)
return(strdup(gettext_noop("Flip")));
return (strdup(gettext_noop("Flip")));
return(NULL);
return (NULL);
}
// Return our descriptions, localized:
char * mirror_flip_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which, int mode ATTRIBUTE_UNUSED)
char *mirror_flip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == TOOL_MIRROR)
return(strdup(
gettext_noop("Click to make a mirror image.")));
return (strdup(gettext_noop("Click to make a mirror image.")));
else
return(strdup(
gettext_noop("Click to flip the picture upside-down.")));
return (strdup(gettext_noop("Click to flip the picture upside-down.")));
return(NULL);
return (NULL);
}
// We affect the whole canvas, so only do things on click, not drag:
void mirror_flip_drag(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
void mirror_flip_drag(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
// No-op
}
void mirror_flip_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
// No-op
}
// Affect the canvas on click:
void mirror_flip_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect)
SDL_Surface * canvas, SDL_Surface * last,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
{
int xx, yy;
SDL_Rect src, dest;
if (which == TOOL_MIRROR)
{
for (xx = 0; xx < canvas->w; xx++)
{
src.x = xx;
src.y = 0;
src.w = 1;
src.h = canvas->h;
for (xx = 0; xx < canvas->w; xx++)
{
src.x = xx;
src.y = 0;
src.w = 1;
src.h = canvas->h;
dest.x = canvas->w - xx - 1;
dest.y = 0;
dest.x = canvas->w - xx - 1;
dest.y = 0;
SDL_BlitSurface(last, &src, canvas, &dest);
SDL_BlitSurface(last, &src, canvas, &dest);
}
api->special_notify(SPECIAL_MIRROR);
}
api->special_notify(SPECIAL_MIRROR);
}
else if (which == TOOL_FLIP)
{
for (yy = 0; yy < canvas->h; yy++)
{
src.x = 0;
src.y = yy;
src.w = canvas->w;
src.h = 1;
for (yy = 0; yy < canvas->h; yy++)
{
src.x = 0;
src.y = yy;
src.w = canvas->w;
src.h = 1;
dest.x = 0;
dest.y = canvas->h - yy - 1;
dest.x = 0;
dest.y = canvas->h - yy - 1;
SDL_BlitSurface(last, &src, canvas, &dest);
SDL_BlitSurface(last, &src, canvas, &dest);
}
api->special_notify(SPECIAL_FLIP);
}
api->special_notify(SPECIAL_FLIP);
}
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
@ -218,33 +205,28 @@ void mirror_flip_shutdown(magic_api * api ATTRIBUTE_UNUSED)
}
// We don't use colors:
void mirror_flip_set_color(magic_api * api ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED,
Uint8 b ATTRIBUTE_UNUSED)
void mirror_flip_set_color(magic_api * api ATTRIBUTE_UNUSED,
Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{
}
// We don't use colors:
int mirror_flip_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int mirror_flip_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void mirror_flip_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
void mirror_flip_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void mirror_flip_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
void mirror_flip_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int mirror_flip_modes(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
int mirror_flip_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_FULLSCREEN);
return (MODE_FULLSCREEN);
}