Major cleanup of mouse accessibility code. Also, now shapes works in mouse accessibility mode.
This commit is contained in:
parent
4a11638d09
commit
189fcc877d
1 changed files with 224 additions and 403 deletions
627
src/tuxpaint.c
627
src/tuxpaint.c
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@ -964,6 +964,7 @@ static void update_canvas(int x1, int y1, int x2, int y2)
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/* Globals: */
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static int emulate_button_pressed = 0;
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static int mouseaccessibility = 0;
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static int onscreen_keyboard = 0;
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static int disable_screensaver;
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@ -3247,6 +3248,7 @@ static void mainloop(void)
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tool_flag = 1;
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canvas_flag = 0;
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text_flag = 0;
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emulate_button_pressed = 0;
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if (whicht < NUM_TOOLS && tool_avail[whicht] &&
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(valid_click(event.button.button) || whicht == TOOL_PRINT))
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@ -3596,11 +3598,10 @@ static void mainloop(void)
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/* Options on the right
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WARNING: this must be kept in sync with the mouse-move
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code (for cursor changes) and mouse-scroll code. */
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brushflag = 0;
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magicflag = 0;
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tool_flag = 0;
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canvas_flag = 1;
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text_flag = 0;
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if (mouseaccessibility)
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emulate_button_pressed = 0;
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if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_STAMP ||
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cur_tool == TOOL_SHAPES || cur_tool == TOOL_LINES ||
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cur_tool == TOOL_MAGIC || cur_tool == TOOL_TEXT ||
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@ -4273,12 +4274,9 @@ static void mainloop(void)
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else if (HIT(r_colors) && colors_are_selectable)
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{
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/* Color! */
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brushflag = 0;
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magicflag = 0;
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tool_flag = 0;
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canvas_flag = 0;
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text_flag = 0;
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whichc = GRIDHIT_GD(r_colors, gd_colors);
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if (mouseaccessibility)
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emulate_button_pressed = 0;
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if (valid_click(event.button.button))
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{
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@ -4347,9 +4345,6 @@ static void mainloop(void)
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else if (HIT(r_canvas) && valid_click(event.button.button) && keyglobal == 0)
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{
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/* Draw something! */
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tool_flag = 0;
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canvas_flag = 1;
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text_flag = 0;
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old_x = event.button.x - r_canvas.x;
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old_y = event.button.y - r_canvas.y;
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if (old_y < r_canvas.h/2)
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@ -4360,6 +4355,7 @@ static void mainloop(void)
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{
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keybd_position = 1;
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}
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if (been_saved)
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{
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been_saved = 0;
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@ -4374,32 +4370,18 @@ static void mainloop(void)
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if (cur_tool == TOOL_BRUSH)
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{
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/* Start painting! */
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if (mouseaccessibility == 1)
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{
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if (brushflag%2 == 0)
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rec_undo_buffer();
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xnew = event.button.x - r_canvas.x;
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ynew = event.button.y - r_canvas.y;
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brushflag++;
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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rec_undo_buffer();
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/* brush_draw(old_x, old_y, old_x, old_y, 1); fixes SF #1934883? */
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playsound(screen, 0, paintsound(img_cur_brush_w), 1,
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event.button.x, SNDDIST_NEAR);
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}
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else
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{
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rec_undo_buffer();
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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/* brush_draw(old_x, old_y, old_x, old_y, 1); fixes SF #1934883? */
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playsound(screen, 0, paintsound(img_cur_brush_w), 1,
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event.button.x, SNDDIST_NEAR);
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/* brush_draw(old_x, old_y, old_x, old_y, 1); fixes SF #1934883? */
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playsound(screen, 0, paintsound(img_cur_brush_w), 1,
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event.button.x, SNDDIST_NEAR);
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}
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}
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if (mouseaccessibility)
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emulate_button_pressed = !emulate_button_pressed;
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}
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else if (cur_tool == TOOL_STAMP)
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{
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/* Draw a stamp! */
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@ -4420,60 +4402,24 @@ static void mainloop(void)
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{
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/* Start a line! */
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if (mouseaccessibility == 1)
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if (!emulate_button_pressed)
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{
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if (lineflag%2 == 0)
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{
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rec_undo_buffer();
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line_start_x = event.button.x - r_canvas.x;
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line_start_y = event.button.y - r_canvas.y;
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}
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if (lineflag%2 != 0)
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{
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line_end_x = event.button.x - r_canvas.x;
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line_end_y = event.button.y - r_canvas.y;
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line_xor(line_start_x, line_start_y, line_start_x, line_start_y);
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line_xor(line_start_x, line_start_y, line_end_x, line_end_y);
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brush_draw(line_start_x, line_start_y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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brush_draw(event.button.x - r_canvas.x,
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event.button.y - r_canvas.y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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rec_undo_buffer();
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update_screen(line_start_x + r_canvas.x,
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line_start_y + r_canvas.y, line_start_x + r_canvas.x,
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line_start_y + r_canvas.y);
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update_screen(line_start_x + r_canvas.x,
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line_start_y + r_canvas.y, line_end_x + r_canvas.x,
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line_end_y + r_canvas.y);
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update_screen(0,0,WINDOW_WIDTH,WINDOW_HEIGHT);
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playsound(screen, 1, SND_LINE_START, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_BORED, TIP_LINE_START, 1);
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}
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lineflag++;
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reset_brush_counter();
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}
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else
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{
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rec_undo_buffer();
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line_start_x = old_x;
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line_start_y = old_y;
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line_start_x = old_x;
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line_start_y = old_y;
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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/* brush_draw(old_x, old_y, old_x, old_y, 1); fixes sf #1934883? */
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/* brush_draw(old_x, old_y, old_x, old_y, 1); fixes sf #1934883? */
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playsound(screen, 1, SND_LINE_START, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_BORED, TIP_LINE_START, 1);
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}
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playsound(screen, 1, SND_LINE_START, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_BORED, TIP_LINE_START, 1);
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}
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if (mouseaccessibility)
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emulate_button_pressed = !emulate_button_pressed;
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}
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else if (cur_tool == TOOL_SHAPES)
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{
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@ -4491,6 +4437,8 @@ static void mainloop(void)
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playsound(screen, 1, SND_LINE_START, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_BORED, TIP_SHAPE_START, 1);
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if (mouseaccessibility)
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emulate_button_pressed = 1;
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}
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else if (shape_tool_mode == SHAPE_TOOL_MODE_ROTATE)
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{
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@ -4508,84 +4456,78 @@ static void mainloop(void)
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shape_tool_mode = SHAPE_TOOL_MODE_DONE;
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draw_tux_text(TUX_GREAT, tool_tips[TOOL_SHAPES], 1);
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}
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else if (shape_tool_mode == SHAPE_TOOL_MODE_STRETCH)
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/* Only reached in accessibility mode */
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emulate_button_pressed = 0;
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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int undo_ctr;
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SDL_Surface * last;
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if (mouseaccessibility == 1)
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if (!emulate_button_pressed)
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{
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if (magicflag%2 == 0)
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rec_undo_buffer();
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magicflag++;
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}
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int undo_ctr;
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SDL_Surface * last;
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/* Start doing magic! */
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/* Start doing magic! */
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/* These switchout/in are here for Magic tools that abuse the canvas
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by drawing widgets on them; you don't want the widgets recorded as part
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of the canvas in the undo buffer!
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HOWEVER, as Pere noted in 2010.March, this causes many 'normal' Magic
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tools to not work right, because they lose their record of the 'original'
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canvas, before the user started using the tool (e.g., Rails, Perspective, Zoom).
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FIXME: Some in-between solution is needed (a 'clean up the canvas'/'dirty the canvas'
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pair of functions for the widgety abusers?) -bjk 2010.03.22 */
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/* These switchout/in are here for Magic tools that abuse the canvas
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by drawing widgets on them; you don't want the widgets recorded as part
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of the canvas in the undo buffer!
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HOWEVER, as Pere noted in 2010.March, this causes many 'normal' Magic
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tools to not work right, because they lose their record of the 'original'
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canvas, before the user started using the tool (e.g., Rails, Perspective, Zoom).
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FIXME: Some in-between solution is needed (a 'clean up the canvas'/'dirty the canvas'
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pair of functions for the widgety abusers?) -bjk 2010.03.22 */
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/* magic_switchout(canvas); */ /* <-- FIXME: I dislike this -bjk 2009.10.13 */
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else
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rec_undo_buffer();
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/* magic_switchin(canvas); */ /* <-- FIXME: I dislike this -bjk 2009.10.13 */
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/* magic_switchout(canvas); */ /* <-- FIXME: I dislike this -bjk 2009.10.13 */
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rec_undo_buffer();
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/* magic_switchin(canvas); */ /* <-- FIXME: I dislike this -bjk 2009.10.13 */
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if (cur_undo > 0)
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undo_ctr = cur_undo - 1;
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else
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undo_ctr = NUM_UNDO_BUFS - 1;
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if (cur_undo > 0)
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undo_ctr = cur_undo - 1;
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else
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undo_ctr = NUM_UNDO_BUFS - 1;
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last = undo_bufs[undo_ctr];
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last = undo_bufs[undo_ctr];
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update_rect.x = 0;
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update_rect.y = 0;
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update_rect.w = 0;
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update_rect.h = 0;
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update_rect.x = 0;
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update_rect.y = 0;
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update_rect.w = 0;
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update_rect.h = 0;
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reset_touched();
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reset_touched();
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magic_funcs[magics[cur_magic].handle_idx].click(magic_api_struct,
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magics[cur_magic].idx,
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magics[cur_magic].mode,
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canvas, last,
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old_x, old_y,
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&update_rect);
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draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
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magic_funcs[magics[cur_magic].handle_idx].click(magic_api_struct,
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magics[cur_magic].idx,
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magics[cur_magic].mode,
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canvas, last,
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old_x, old_y,
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&update_rect);
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update_canvas(update_rect.x, update_rect.y,
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update_rect.x + update_rect.w,
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update_rect.y + update_rect.h);
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draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
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update_canvas(update_rect.x, update_rect.y,
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update_rect.x + update_rect.w,
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update_rect.y + update_rect.h);
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}
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if (mouseaccessibility)
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emulate_button_pressed = !emulate_button_pressed;
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}
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else if (cur_tool == TOOL_ERASER)
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{
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/* Erase! */
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if (mouseaccessibility == 1)
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{
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if (eraflag%2 == 0)
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rec_undo_buffer();
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eraflag++;
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do_eraser(old_x, old_y);
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}
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else
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{
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rec_undo_buffer();
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rec_undo_buffer();
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do_eraser(old_x, old_y);
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}
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do_eraser(old_x, old_y);
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if (mouseaccessibility)
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emulate_button_pressed = !emulate_button_pressed;
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}
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else if (cur_tool == TOOL_TEXT || cur_tool == TOOL_LABEL)
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{
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/* Text and Label Tools! */
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text_flag = 1;
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if(cur_tool == TOOL_LABEL && cur_label == LABEL_SELECT)
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{
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label_node_to_edit=search_label_list(&highlighted_label_node, old_x, old_y, 0);
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@ -4655,10 +4597,9 @@ static void mainloop(void)
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else if (HIT(r_sfx) && valid_click(event.button.button))
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{
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/* A sound player button on the lower left has been pressed! */
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brushflag = 0;
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magicflag = 0;
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tool_flag = 0;
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canvas_flag = 1;
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if (mouseaccessibility)
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emulate_button_pressed = 0;
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#ifndef NOSOUND
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if (cur_tool == TOOL_STAMP && use_sound && !mute)
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{
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@ -4946,7 +4887,7 @@ static void mainloop(void)
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uistate.mousedown = 0;
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}
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if (button_down)
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if (button_down || emulate_button_pressed)
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{
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if (cur_tool == TOOL_BRUSH)
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{
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@ -4954,112 +4895,122 @@ static void mainloop(void)
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brush_draw(old_x, old_y, old_x, old_y, 1);
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}
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else if (cur_tool == TOOL_LINES)
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{
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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{
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if(!mouseaccessibility || (mouseaccessibility && !emulate_button_pressed))
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{
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/* (Arbitrarily large, so we draw once now) */
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reset_brush_counter();
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brush_draw(line_start_x, line_start_y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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brush_draw(event.button.x - r_canvas.x,
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event.button.y - r_canvas.y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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brush_draw(line_start_x, line_start_y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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brush_draw(event.button.x - r_canvas.x,
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event.button.y - r_canvas.y,
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event.button.x - r_canvas.x,
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event.button.y - r_canvas.y, 1);
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playsound(screen, 1, SND_LINE_END, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_GREAT, tool_tips[TOOL_LINES], 1);
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playsound(screen, 1, SND_LINE_END, 1, event.button.x,
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SNDDIST_NEAR);
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draw_tux_text(TUX_GREAT, tool_tips[TOOL_LINES], 1);
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}
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}
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else if (cur_tool == TOOL_SHAPES)
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{
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if (shape_tool_mode == SHAPE_TOOL_MODE_STRETCH)
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{
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/* Now we can rotate the shape... */
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shape_outer_x = event.button.x - r_canvas.x;
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shape_outer_y = event.button.y - r_canvas.y;
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if (!simple_shapes && !shape_no_rotate[cur_shape])
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if(!mouseaccessibility || (mouseaccessibility && !emulate_button_pressed))
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{
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if (shape_tool_mode == SHAPE_TOOL_MODE_STRETCH)
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{
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shape_tool_mode = SHAPE_TOOL_MODE_ROTATE;
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shape_radius = sqrt((shape_ctr_x - shape_outer_x) * (shape_ctr_x - shape_outer_x) + (shape_ctr_y - shape_outer_y) * (shape_ctr_y - shape_outer_y));
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/* Now we can rotate the shape... */
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SDL_WarpMouse(shape_outer_x + 96, shape_ctr_y);
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do_setcursor(cursor_rotate);
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shape_outer_x = event.button.x - r_canvas.x;
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shape_outer_y = event.button.y - r_canvas.y;
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if (!simple_shapes && !shape_no_rotate[cur_shape])
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{
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shape_tool_mode = SHAPE_TOOL_MODE_ROTATE;
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shape_radius = sqrt((shape_ctr_x - shape_outer_x) * (shape_ctr_x - shape_outer_x) + (shape_ctr_y - shape_outer_y) * (shape_ctr_y - shape_outer_y));
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SDL_WarpMouse(shape_outer_x + 96, shape_ctr_y);
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do_setcursor(cursor_rotate);
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/* Erase stretchy XOR: */
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/* Erase stretchy XOR: */
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if (abs(shape_ctr_x - shape_outer_x) > 15 ||
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abs(shape_ctr_y - shape_outer_y) > 15)
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do_shape(shape_ctr_x, shape_ctr_y, old_x, old_y, 0, 0);
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if (abs(shape_ctr_x - shape_outer_x) > 15 ||
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||||
abs(shape_ctr_y - shape_outer_y) > 15)
|
||||
do_shape(shape_ctr_x, shape_ctr_y, old_x, old_y, 0, 0);
|
||||
|
||||
/* Make an initial rotation XOR to be erased: */
|
||||
/* Make an initial rotation XOR to be erased: */
|
||||
|
||||
do_shape(shape_ctr_x, shape_ctr_y,
|
||||
shape_outer_x, shape_outer_y,
|
||||
shape_rotation(shape_ctr_x, shape_ctr_y,
|
||||
shape_outer_x, shape_outer_y), 0);
|
||||
do_shape(shape_ctr_x, shape_ctr_y,
|
||||
shape_outer_x, shape_outer_y,
|
||||
shape_rotation(shape_ctr_x, shape_ctr_y,
|
||||
shape_outer_x, shape_outer_y), 0);
|
||||
|
||||
playsound(screen, 1, SND_LINE_START, 1, event.button.x,
|
||||
SNDDIST_NEAR);
|
||||
draw_tux_text(TUX_BORED, TIP_SHAPE_NEXT, 1);
|
||||
playsound(screen, 1, SND_LINE_START, 1, event.button.x,
|
||||
SNDDIST_NEAR);
|
||||
draw_tux_text(TUX_BORED, TIP_SHAPE_NEXT, 1);
|
||||
|
||||
|
||||
/* FIXME: Do something less intensive! */
|
||||
/* FIXME: Do something less intensive! */
|
||||
|
||||
SDL_Flip(screen);
|
||||
}
|
||||
else
|
||||
{
|
||||
reset_brush_counter();
|
||||
SDL_Flip(screen);
|
||||
}
|
||||
else
|
||||
{
|
||||
reset_brush_counter();
|
||||
|
||||
|
||||
playsound(screen, 1, SND_LINE_END, 1, event.button.x,
|
||||
SNDDIST_NEAR);
|
||||
do_shape(shape_ctr_x, shape_ctr_y, shape_outer_x,
|
||||
shape_outer_y, 0, 1);
|
||||
playsound(screen, 1, SND_LINE_END, 1, event.button.x,
|
||||
SNDDIST_NEAR);
|
||||
do_shape(shape_ctr_x, shape_ctr_y, shape_outer_x,
|
||||
shape_outer_y, 0, 1);
|
||||
|
||||
SDL_Flip(screen);
|
||||
SDL_Flip(screen);
|
||||
|
||||
shape_tool_mode = SHAPE_TOOL_MODE_DONE;
|
||||
draw_tux_text(TUX_GREAT, tool_tips[TOOL_SHAPES], 1);
|
||||
shape_tool_mode = SHAPE_TOOL_MODE_DONE;
|
||||
draw_tux_text(TUX_GREAT, tool_tips[TOOL_SHAPES], 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (cur_tool == TOOL_MAGIC && magics[cur_magic].mode == MODE_PAINT)
|
||||
{
|
||||
int undo_ctr;
|
||||
SDL_Surface * last;
|
||||
if(!mouseaccessibility || (mouseaccessibility && !emulate_button_pressed))
|
||||
{
|
||||
int undo_ctr;
|
||||
SDL_Surface * last;
|
||||
|
||||
/* Releasing button: Finish the magic: */
|
||||
/* Releasing button: Finish the magic: */
|
||||
|
||||
if (cur_undo > 0)
|
||||
undo_ctr = cur_undo - 1;
|
||||
else
|
||||
undo_ctr = NUM_UNDO_BUFS - 1;
|
||||
if (cur_undo > 0)
|
||||
undo_ctr = cur_undo - 1;
|
||||
else
|
||||
undo_ctr = NUM_UNDO_BUFS - 1;
|
||||
|
||||
last = undo_bufs[undo_ctr];
|
||||
last = undo_bufs[undo_ctr];
|
||||
|
||||
update_rect.x = 0;
|
||||
update_rect.y = 0;
|
||||
update_rect.w = 0;
|
||||
update_rect.h = 0;
|
||||
update_rect.x = 0;
|
||||
update_rect.y = 0;
|
||||
update_rect.w = 0;
|
||||
update_rect.h = 0;
|
||||
|
||||
magic_funcs[magics[cur_magic].handle_idx].release(magic_api_struct,
|
||||
magics[cur_magic].idx,
|
||||
canvas, last,
|
||||
old_x, old_y,
|
||||
&update_rect);
|
||||
magic_funcs[magics[cur_magic].handle_idx].release(magic_api_struct,
|
||||
magics[cur_magic].idx,
|
||||
canvas, last,
|
||||
old_x, old_y,
|
||||
&update_rect);
|
||||
|
||||
draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
|
||||
draw_tux_text(TUX_GREAT, magics[cur_magic].tip[magic_modeint(magics[cur_magic].mode)], 1);
|
||||
|
||||
update_canvas(update_rect.x, update_rect.y,
|
||||
update_rect.x + update_rect.w,
|
||||
update_rect.y + update_rect.h);
|
||||
}
|
||||
}
|
||||
update_canvas(update_rect.x, update_rect.y,
|
||||
update_rect.x + update_rect.w,
|
||||
update_rect.y + update_rect.h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
button_down = 0;
|
||||
}
|
||||
|
|
@ -5089,8 +5040,6 @@ static void mainloop(void)
|
|||
if (HIT(r_tools))
|
||||
{
|
||||
int most = 14;
|
||||
eraflag = 0;
|
||||
magicflag = 0;
|
||||
/* Tools: */
|
||||
|
||||
if (NUM_TOOLS > most + TOOLOFFSET)
|
||||
|
|
@ -5140,8 +5089,8 @@ static void mainloop(void)
|
|||
else if (HIT(r_sfx))
|
||||
{
|
||||
/* Sound player buttons: */
|
||||
eraflag = 0;
|
||||
magicflag = 0;
|
||||
emulate_button_pressed = 0;
|
||||
|
||||
if (cur_tool == TOOL_STAMP && use_sound && !mute &&
|
||||
((GRIDHIT_GD(r_sfx, gd_sfx) == 0 &&
|
||||
!stamp_data[stamp_group][cur_stamp[stamp_group]]->no_sound) ||
|
||||
|
|
@ -5158,8 +5107,6 @@ static void mainloop(void)
|
|||
else if (HIT(r_colors))
|
||||
{
|
||||
/* Color picker: */
|
||||
eraflag = 0;
|
||||
magicflag = 0;
|
||||
if (colors_are_selectable)
|
||||
do_setcursor(cursor_hand);
|
||||
else
|
||||
|
|
@ -5167,15 +5114,12 @@ static void mainloop(void)
|
|||
}
|
||||
else if (HIT(r_toolopt))
|
||||
{
|
||||
canvas_flag = 1;
|
||||
/* mouse cursor code
|
||||
WARNING: this must be kept in sync with the mouse-click
|
||||
and mouse-click code. (it isn't, currently!) */
|
||||
|
||||
/* Note set of things we're dealing with */
|
||||
/* (stamps, brushes, etc.) */
|
||||
eraflag = 0;
|
||||
magicflag = 0;
|
||||
if (cur_tool == TOOL_STAMP)
|
||||
{
|
||||
}
|
||||
|
|
@ -5252,66 +5196,10 @@ static void mainloop(void)
|
|||
}
|
||||
else if (HIT(r_canvas) && keyglobal == 0)
|
||||
{
|
||||
canvas_flag = 1;
|
||||
/* Canvas: */
|
||||
if (mouseaccessibility == 1 && cur_tool == TOOL_MAGIC && magics[cur_magic].mode == MODE_PAINT)
|
||||
{
|
||||
if (magicflag%2 != 0)
|
||||
{
|
||||
int undo_ctr;
|
||||
SDL_Surface * last;
|
||||
do_setcursor(cursor_wand);
|
||||
if (cur_undo > 0)
|
||||
undo_ctr = cur_undo - 1;
|
||||
else
|
||||
undo_ctr = NUM_UNDO_BUFS - 1;
|
||||
|
||||
last = undo_bufs[undo_ctr];
|
||||
|
||||
update_rect.x = 0;
|
||||
update_rect.y = 0;
|
||||
update_rect.w = 0;
|
||||
update_rect.h = 0;
|
||||
|
||||
magic_funcs[magics[cur_magic].handle_idx].drag(magic_api_struct,
|
||||
magics[cur_magic].idx,
|
||||
canvas, last,
|
||||
old_x, old_y,
|
||||
new_x, new_y,
|
||||
&update_rect);
|
||||
|
||||
update_canvas(update_rect.x, update_rect.y,
|
||||
update_rect.x + update_rect.w,
|
||||
update_rect.y + update_rect.h);
|
||||
|
||||
old_x = new_x;
|
||||
old_y = new_y;
|
||||
}
|
||||
|
||||
else if (magicflag%2 == 0)
|
||||
{
|
||||
do_setcursor(cursor_wand);
|
||||
}
|
||||
}
|
||||
|
||||
else if (mouseaccessibility == 1 && cur_tool == TOOL_BRUSH)
|
||||
{
|
||||
if (brushflag%2 != 0)
|
||||
{
|
||||
do_setcursor(cursor_brush);
|
||||
brush_draw(xnew, ynew, event.motion.x - r_canvas.x, event.motion.y - r_canvas.y, 1);
|
||||
|
||||
playsound(screen, 0, paintsound(img_cur_brush_w), 0,event.motion.x, SNDDIST_NEAR);
|
||||
xnew=event.motion.x - r_canvas.x;
|
||||
ynew=event.motion.y - r_canvas.y;
|
||||
}
|
||||
else if (brushflag%2 == 0)
|
||||
{
|
||||
do_setcursor(cursor_arrow);
|
||||
}
|
||||
}
|
||||
else if (mouseaccessibility != 1 && cur_tool == TOOL_BRUSH)
|
||||
do_setcursor(cursor_brush);
|
||||
if (cur_tool == TOOL_BRUSH)
|
||||
do_setcursor(cursor_brush);
|
||||
else if (cur_tool == TOOL_STAMP)
|
||||
do_setcursor(cursor_tiny);
|
||||
else if (cur_tool == TOOL_LINES)
|
||||
|
|
@ -5328,20 +5216,19 @@ static void mainloop(void)
|
|||
do_setcursor(cursor_insertion);
|
||||
}
|
||||
else if (cur_tool == TOOL_LABEL)
|
||||
{
|
||||
if (cur_label == LABEL_LABEL)
|
||||
do_setcursor(cursor_insertion);
|
||||
else if (cur_label == LABEL_SELECT)
|
||||
{
|
||||
// do_setcursor(cursor_arrow);
|
||||
if (search_label_list(¤t_label_node, event.button.x - 96, event.button.y, 1))
|
||||
do_setcursor(cursor_hand);
|
||||
else
|
||||
do_setcursor(cursor_arrow);
|
||||
}
|
||||
}
|
||||
{
|
||||
if (cur_label == LABEL_LABEL)
|
||||
do_setcursor(cursor_insertion);
|
||||
else if (cur_label == LABEL_SELECT)
|
||||
{
|
||||
if (search_label_list(¤t_label_node, event.button.x - 96, event.button.y, 1))
|
||||
do_setcursor(cursor_hand);
|
||||
else
|
||||
do_setcursor(cursor_arrow);
|
||||
}
|
||||
}
|
||||
|
||||
else if (mouseaccessibility != 1 && cur_tool == TOOL_MAGIC)
|
||||
else if (cur_tool == TOOL_MAGIC)
|
||||
do_setcursor(cursor_wand);
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
do_setcursor(cursor_tiny);
|
||||
|
|
@ -5353,13 +5240,13 @@ static void mainloop(void)
|
|||
}
|
||||
|
||||
|
||||
if (button_down)
|
||||
if (button_down || emulate_button_pressed)
|
||||
{
|
||||
if (keybd_flag == 1)
|
||||
{
|
||||
uistate.mousedown = 0;
|
||||
}
|
||||
if (mouseaccessibility != 1 && cur_tool == TOOL_BRUSH)
|
||||
if (cur_tool == TOOL_BRUSH)
|
||||
{
|
||||
/* Pushing button and moving: Draw with the brush: */
|
||||
|
||||
|
|
@ -5368,7 +5255,7 @@ static void mainloop(void)
|
|||
playsound(screen, 0, paintsound(img_cur_brush_w), 0,
|
||||
event.button.x, SNDDIST_NEAR);
|
||||
}
|
||||
else if (mouseaccessibility != 1 && cur_tool == TOOL_LINES)
|
||||
else if (cur_tool == TOOL_LINES)
|
||||
{
|
||||
/* Still pushing button, while moving:
|
||||
Draw XOR where line will go: */
|
||||
|
|
@ -5406,7 +5293,7 @@ static void mainloop(void)
|
|||
SDL_Flip(screen);
|
||||
}
|
||||
}
|
||||
else if (mouseaccessibility != 1 && cur_tool == TOOL_MAGIC && magics[cur_magic].mode == MODE_PAINT)
|
||||
else if (cur_tool == TOOL_MAGIC && magics[cur_magic].mode == MODE_PAINT)
|
||||
{
|
||||
int undo_ctr;
|
||||
SDL_Surface * last;
|
||||
|
|
@ -5436,18 +5323,18 @@ static void mainloop(void)
|
|||
update_rect.x + update_rect.w,
|
||||
update_rect.y + update_rect.h);
|
||||
}
|
||||
else if (mouseaccessibility != 1 && cur_tool == TOOL_ERASER)
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
{
|
||||
/* Still pushing, and moving - Erase! */
|
||||
|
||||
do_eraser(new_x, new_y);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (cur_tool == TOOL_STAMP ||
|
||||
(cur_tool == TOOL_ERASER && !button_down) || (cur_tool == TOOL_LINES && !button_down))
|
||||
((cur_tool == TOOL_ERASER && !button_down) &&
|
||||
(!mouseaccessibility || (mouseaccessibility && !emulate_button_pressed))))
|
||||
{
|
||||
int w = 0;
|
||||
int h = 0;
|
||||
|
|
@ -5459,47 +5346,24 @@ static void mainloop(void)
|
|||
w = active_stamp->w;
|
||||
h = active_stamp->h;
|
||||
}
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
{
|
||||
if (mouseaccessibility == 1)
|
||||
{
|
||||
if (eraflag%2 == 0)
|
||||
{
|
||||
if (cur_eraser < NUM_ERASERS / 2)
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - cur_eraser - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
else
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - (cur_eraser - NUM_ERASERS / 2) - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
h = w;
|
||||
}
|
||||
else if (eraflag%2 != 0)
|
||||
do_eraser(new_x,new_y);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cur_eraser < NUM_ERASERS / 2)
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - cur_eraser - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (cur_eraser < NUM_ERASERS / 2)
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - cur_eraser - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
else
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - (cur_eraser - NUM_ERASERS / 2) - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
{
|
||||
w = (ERASER_MIN +
|
||||
(((NUM_ERASERS / 2) - (cur_eraser - NUM_ERASERS / 2) - 1) *
|
||||
((ERASER_MAX - ERASER_MIN) / ((NUM_ERASERS / 2) - 1))));
|
||||
}
|
||||
|
||||
h = w;
|
||||
}
|
||||
|
||||
h = w;
|
||||
}
|
||||
}
|
||||
if (old_x >= 0 && old_x < r_canvas.w &&
|
||||
old_y >= 0 && old_y < r_canvas.h)
|
||||
{
|
||||
|
|
@ -5512,32 +5376,17 @@ static void mainloop(void)
|
|||
old_x + (CUR_STAMP_W + 1) / 2 + r_canvas.x,
|
||||
old_y + (CUR_STAMP_H + 1) / 2 + r_canvas.y);
|
||||
}
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
|
||||
else
|
||||
{
|
||||
if (mouseaccessibility == 1)
|
||||
{
|
||||
if (eraflag%2 == 0)
|
||||
{
|
||||
rect_xor(old_x - w / 2, old_y - h / 2,
|
||||
old_x + w / 2, old_y + h / 2);
|
||||
rect_xor(old_x - w / 2, old_y - h / 2,
|
||||
old_x + w / 2, old_y + h / 2);
|
||||
|
||||
update_screen(old_x - w / 2 + r_canvas.x,
|
||||
old_y - h / 2 + r_canvas.y,
|
||||
old_x + w / 2 + r_canvas.x,
|
||||
old_y + h / 2 + r_canvas.y);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rect_xor(old_x - w / 2, old_y - h / 2,
|
||||
old_x + w / 2, old_y + h / 2);
|
||||
|
||||
update_screen(old_x - w / 2 + r_canvas.x,
|
||||
update_screen(old_x - w / 2 + r_canvas.x,
|
||||
old_y - h / 2 + r_canvas.y,
|
||||
old_x + w / 2 + r_canvas.x,
|
||||
old_y + h / 2 + r_canvas.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (new_x >= 0 && new_x < r_canvas.w &&
|
||||
|
|
@ -5552,45 +5401,17 @@ static void mainloop(void)
|
|||
old_x + (CUR_STAMP_W + 1) / 2 + r_canvas.x,
|
||||
old_y + (CUR_STAMP_H + 1) / 2 + r_canvas.y);
|
||||
}
|
||||
else if (cur_tool == TOOL_LINES && mouseaccessibility == 1)
|
||||
{
|
||||
if (lineflag%2 == 0)
|
||||
do_setcursor(cursor_crosshair);
|
||||
else if (lineflag%2 != 0)
|
||||
{
|
||||
line_xor(line_start_x, line_start_y, old_x, old_y);
|
||||
line_xor(line_start_x, line_start_y, new_x, new_y);
|
||||
update_screen(line_start_x + r_canvas.x, line_start_y + r_canvas.y, old_x + r_canvas.x, old_y + r_canvas.y);
|
||||
update_screen(line_start_x + r_canvas.x, line_start_y + r_canvas.y, new_x + r_canvas.x, new_y + r_canvas.y);
|
||||
}
|
||||
}
|
||||
else if (cur_tool == TOOL_ERASER)
|
||||
{
|
||||
if (mouseaccessibility == 1)
|
||||
else
|
||||
{
|
||||
if (eraflag%2 == 0)
|
||||
{
|
||||
rect_xor(new_x - w / 2, new_y - h / 2,
|
||||
new_x + w / 2, new_y + h / 2);
|
||||
rect_xor(new_x - w / 2, new_y - h / 2,
|
||||
new_x + w / 2, new_y + h / 2);
|
||||
|
||||
update_screen(new_x - w / 2 + r_canvas.x,
|
||||
new_y - h / 2 + r_canvas.y,
|
||||
new_x + w / 2 + r_canvas.x,
|
||||
new_y + h / 2 + r_canvas.y);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rect_xor(new_x - w / 2, new_y - h / 2,
|
||||
new_x + w / 2, new_y + h / 2);
|
||||
|
||||
update_screen(new_x - w / 2 + r_canvas.x,
|
||||
new_y - h / 2 + r_canvas.y,
|
||||
new_x + w / 2 + r_canvas.x,
|
||||
new_y + h / 2 + r_canvas.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
update_screen(new_x - w / 2 + r_canvas.x,
|
||||
new_y - h / 2 + r_canvas.y,
|
||||
new_x + w / 2 + r_canvas.x,
|
||||
new_y + h / 2 + r_canvas.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (cur_tool == TOOL_SHAPES &&
|
||||
shape_tool_mode == SHAPE_TOOL_MODE_ROTATE)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue