Adding an option to select the initial onscreen keyboard layout, adding an option to disable changes between layouts

This commit is contained in:
Pere Pujal i Carabantes 2011-09-04 22:35:24 +00:00
parent e6ec173371
commit 15273cdd29
5 changed files with 43 additions and 9 deletions

View file

@ -31,7 +31,7 @@ static struct osk_layout *load_layout(on_screen_keyboard *keyboard, char *layout
static void print_composemap(osk_composenode *composemap, char * sp);
#endif
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface *canvas, SDL_Surface *button_up, SDL_Surface *button_down, SDL_Surface *button_off)
struct osk_keyboard *osk_create(char *layout_name, SDL_Surface *canvas, SDL_Surface *button_up, SDL_Surface *button_down, SDL_Surface *button_off, int disable_change)
{
SDL_Surface *surface;
osk_layout *layout;
@ -39,7 +39,7 @@ struct osk_keyboard *osk_create(char *layout_name, SDL_Surface *canvas, SDL_Surf
keyboard = malloc(sizeof(on_screen_keyboard));
keyboard->disable_change = disable_change;
layout = load_layout(keyboard, layout_name);
if (!layout)
{
@ -67,7 +67,7 @@ struct osk_keyboard *osk_create(char *layout_name, SDL_Surface *canvas, SDL_Surf
printf("Error creating the onscreen keyboard surface\n");
return NULL;
}
keyboard->name = layout_name;
// keyboard->name = layout_name;
keyboard->layout = layout;
keyboard->surface = surface;
keyboard->rect.x = 0;
@ -110,6 +110,8 @@ static struct osk_layout *load_layout(on_screen_keyboard *keyboard, char *layout
filename = malloc(255);
if (layout_name != NULL)
{
keyboard->name = layout_name;
/* Try full path */
fi = fopen(layout_name, "r");
if (fi == NULL)
@ -124,6 +126,7 @@ static struct osk_layout *load_layout(on_screen_keyboard *keyboard, char *layout
/* Fallback to default */
snprintf(filename, 255, "%sosk/default.layout", DATA_PREFIX);
fi = fopen(filename, "r");
keyboard->name = "default.layout";
}
}
}
@ -131,6 +134,7 @@ static struct osk_layout *load_layout(on_screen_keyboard *keyboard, char *layout
{
snprintf(filename, 255, "%sosk/default.layout", DATA_PREFIX);
fi = fopen(filename, "r");
keyboard->name = "default.layout";
}
free(filename);
@ -1325,6 +1329,9 @@ struct osk_keyboard * osk_clicked(on_screen_keyboard *keyboard, int x, int y)
/* Select next or previous keyboard */
if (key->keycode == 1 || key->keycode == 2)
{
if (keyboard->disable_change)
return(keyboard);
aux_list = strdup(keyboard->keyboard_list);
printf("auxlist: %s\n", aux_list);
printf("kn %s\n", keyboard->name);
@ -1371,7 +1378,7 @@ struct osk_keyboard * osk_clicked(on_screen_keyboard *keyboard, int x, int y)
}
new_keyboard = osk_create(strdup(name), keyboard->surface, keyboard->button_up, keyboard->button_down, keyboard->button_off);
new_keyboard = osk_create(strdup(name), keyboard->surface, keyboard->button_up, keyboard->button_down, keyboard->button_off, keyboard->disable_change);
printf("freeeeeeeeeeeeeeeeeeeeeee\n");
free(aux_list);