Fixed rendering problem with NO_SDL_PANGO.
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c47ed8808a
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25 changed files with 61 additions and 82 deletions
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@ -29,7 +29,6 @@
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#include <stdio.h>
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#include <string.h>
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#include <libintl.h>
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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@ -102,13 +101,13 @@ SDL_Surface * shift_get_icon(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBU
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// Return our names, localized:
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char * shift_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(strdup(gettext("Shift")));
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return(strdup(gettext_noop("Shift")));
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}
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// Return our descriptions, localized:
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char * shift_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(strdup(gettext("Click and drag to shift your picture around on the canvas.")));
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return(strdup(gettext_noop("Click and drag to shift your picture around on the canvas.")));
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}
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