Fixed rendering problem with NO_SDL_PANGO.

This commit is contained in:
Shin-ichi TOYAMA 2008-06-26 15:13:57 +00:00
parent c47ed8808a
commit 14063f43b9
25 changed files with 61 additions and 82 deletions

View file

@ -29,7 +29,6 @@
#include <stdio.h>
#include <string.h>
#include <libintl.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
@ -70,14 +69,14 @@ SDL_Surface * negative_get_icon(magic_api * api, int which)
// Return our name, localized:
char * negative_get_name(magic_api * api, int which)
{
return(strdup(gettext("Negative")));
return(strdup(gettext_noop("Negative")));
}
// Return our description, localized:
char * negative_get_description(magic_api * api, int which)
{
return(strdup(
gettext("Click and move the mouse around to draw a negative.")));
gettext_noop("Click and move the mouse around to draw a negative.")));
}
// Callback that does the negative color effect on a circle centered around x,y