Fixed rendering problem with NO_SDL_PANGO.

This commit is contained in:
Shin-ichi TOYAMA 2008-06-26 15:13:57 +00:00
parent c47ed8808a
commit 14063f43b9
25 changed files with 61 additions and 82 deletions

View file

@ -29,7 +29,6 @@
#include <stdio.h>
#include <string.h>
#include <libintl.h>
#include <stdlib.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
@ -130,11 +129,11 @@ SDL_Surface * blocks_chalk_drip_get_icon(magic_api * api, int which)
char * blocks_chalk_drip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
{
if (which == TOOL_BLOCKS)
return(strdup(gettext("Blocks")));
return(strdup(gettext_noop("Blocks")));
else if (which == TOOL_CHALK)
return(strdup(gettext("Chalk")));
return(strdup(gettext_noop("Chalk")));
else if (which == TOOL_DRIP)
return(strdup(gettext("Drip")));
return(strdup(gettext_noop("Drip")));
return(NULL);
}
@ -143,13 +142,13 @@ char * blocks_chalk_drip_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
char * blocks_chalk_drip_get_description(magic_api * api ATTRIBUTE_UNUSED, int which)
{
if (which == TOOL_BLOCKS)
return(strdup(gettext(
return(strdup(gettext_noop(
"Click and move the mouse around to make the picture blocky.")));
else if (which == TOOL_CHALK)
return(strdup(gettext(
return(strdup(gettext_noop(
"Click and move the mouse around to turn the picture into a chalk drawing.")));
else if (which == TOOL_DRIP)
return(strdup(gettext(
return(strdup(gettext_noop(
"Click and move the mouse around to make the picture drip.")));
return(NULL);