setup for scrolling when left-side selection made
This commit is contained in:
parent
e31d83e01b
commit
11c83a9f79
1 changed files with 47 additions and 121 deletions
168
src/tuxpaint.c
168
src/tuxpaint.c
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@ -1952,6 +1952,8 @@ static int been_saved;
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static char file_id[32];
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static char file_id[32];
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static char starter_id[32];
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static char starter_id[32];
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static int brush_scroll, stamp_scroll, font_scroll, magic_scroll;
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static int brush_scroll, stamp_scroll, font_scroll, magic_scroll;
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static int eraser_scroll, shape_scroll; // dummy variables for now
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static int eraser_sound;
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static int eraser_sound;
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static char texttool_str[256];
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static char texttool_str[256];
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@ -2315,7 +2317,9 @@ static void mainloop(void)
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int done, off_y, which, button_down, old_x, old_y, new_x, new_y,
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int done, off_y, which, button_down, old_x, old_y, new_x, new_y,
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line_start_x, line_start_y, w, h, shape_tool_mode,
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line_start_x, line_start_y, w, h, shape_tool_mode,
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shape_ctr_x, shape_ctr_y, shape_outer_x, shape_outer_y;
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shape_ctr_x, shape_ctr_y, shape_outer_x, shape_outer_y;
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int num_things, thing_scroll, cur_thing, old_thing, do_draw, old_tool,
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int num_things;
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int *thing_scroll;
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int cur_thing, old_thing, do_draw, old_tool,
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tmp_int, max;
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tmp_int, max;
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int cur_time, last_print_time, scrolling, ignoring_motion;
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int cur_time, last_print_time, scrolling, ignoring_motion;
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SDL_TimerID scrolltimer;
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SDL_TimerID scrolltimer;
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@ -2327,8 +2331,8 @@ static void mainloop(void)
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pre_event_time, current_event_time;
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pre_event_time, current_event_time;
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num_things = 0;
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num_things = num_brushes;
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thing_scroll = 0;
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thing_scroll = &brush_scroll;
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cur_thing = 0;
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cur_thing = 0;
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old_thing = 0;
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old_thing = 0;
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do_draw = 0;
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do_draw = 0;
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@ -2649,33 +2653,34 @@ static void mainloop(void)
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if (cur_tool == TOOL_BRUSH)
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if (cur_tool == TOOL_BRUSH)
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{
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{
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cur_thing = cur_brush;
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cur_thing = cur_brush;
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num_things = num_brushes;
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thing_scroll = &brush_scroll;
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draw_brushes();
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draw_brushes();
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draw_colors(COLORSEL_ENABLE);
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draw_colors(COLORSEL_ENABLE);
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}
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}
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else if (cur_tool == TOOL_ERASER)
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{
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cur_thing = cur_eraser;
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draw_erasers();
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draw_colors(COLORSEL_DISABLE);
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}
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else if (cur_tool == TOOL_STAMP)
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else if (cur_tool == TOOL_STAMP)
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{
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{
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cur_thing = cur_stamp;
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cur_thing = cur_stamp;
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num_things = num_stamps;
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thing_scroll = &stamp_scroll;
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draw_stamps();
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draw_stamps();
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draw_colors(stamp_colorable(cur_stamp) ||
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draw_colors(stamp_colorable(cur_stamp) ||
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stamp_tintable(cur_stamp));
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stamp_tintable(cur_stamp));
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update_stamp_xor();
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update_stamp_xor();
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}
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}
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else if (cur_tool == TOOL_LINES)
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else if (cur_tool == TOOL_LINES)
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{
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{
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cur_thing = cur_brush;
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cur_thing = cur_brush;
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num_things = num_brushes;
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thing_scroll = &brush_scroll;
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draw_brushes();
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draw_brushes();
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draw_colors(COLORSEL_ENABLE);
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draw_colors(COLORSEL_ENABLE);
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}
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}
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else if (cur_tool == TOOL_SHAPES)
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else if (cur_tool == TOOL_SHAPES)
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{
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{
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cur_thing = cur_shape;
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cur_thing = cur_shape;
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num_things = NUM_SHAPES;
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thing_scroll = &shape_scroll;
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draw_shapes();
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draw_shapes();
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draw_colors(COLORSEL_ENABLE);
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draw_colors(COLORSEL_ENABLE);
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shape_tool_mode = SHAPE_TOOL_MODE_DONE;
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shape_tool_mode = SHAPE_TOOL_MODE_DONE;
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@ -2683,12 +2688,25 @@ static void mainloop(void)
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else if (cur_tool == TOOL_TEXT)
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else if (cur_tool == TOOL_TEXT)
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{
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{
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cur_thing = cur_font;
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cur_thing = cur_font;
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num_things = num_font_families;
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thing_scroll = &font_scroll;
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draw_fonts();
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draw_fonts();
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draw_colors(COLORSEL_ENABLE);
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draw_colors(COLORSEL_ENABLE);
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}
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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cur_thing = cur_magic;
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num_things = NUM_MAGICS;
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thing_scroll = &magic_scroll;
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rainbow_color = 0;
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draw_magic();
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draw_colors(magic_colors[cur_magic]);
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}
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else if (cur_tool == TOOL_ERASER)
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else if (cur_tool == TOOL_ERASER)
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{
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{
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cur_thing = cur_eraser;
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cur_thing = cur_eraser;
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num_things = NUM_ERASERS;
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thing_scroll = &eraser_scroll;
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draw_erasers();
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draw_erasers();
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draw_colors(COLORSEL_DISABLE);
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draw_colors(COLORSEL_DISABLE);
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}
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}
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@ -2842,13 +2860,6 @@ static void mainloop(void)
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draw_toolbar();
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draw_toolbar();
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update_screen_rect(&r_tools);
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update_screen_rect(&r_tools);
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}
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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cur_thing = cur_magic;
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rainbow_color = 0;
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draw_magic();
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draw_colors(magic_colors[cur_magic]);
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}
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else if (cur_tool == TOOL_QUIT)
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else if (cur_tool == TOOL_QUIT)
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{
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{
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done = do_quit();
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done = do_quit();
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@ -2879,40 +2890,16 @@ static void mainloop(void)
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/* Note set of things we're dealing with */
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/* Note set of things we're dealing with */
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/* (stamps, brushes, etc.) */
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/* (stamps, brushes, etc.) */
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if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
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if (cur_tool == TOOL_STAMP)
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{
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{
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num_things = num_brushes;
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thing_scroll = brush_scroll;
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}
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else if (cur_tool == TOOL_STAMP)
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{
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num_things = num_stamps;
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thing_scroll = stamp_scroll;
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if(!disable_stamp_controls)
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if(!disable_stamp_controls)
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gd_controls = (grid_dims){2,2};
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gd_controls = (grid_dims){2,2};
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}
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}
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else if (cur_tool == TOOL_TEXT)
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else if (cur_tool == TOOL_TEXT)
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{
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{
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num_things = num_font_families;
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thing_scroll = font_scroll;
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if(!disable_stamp_controls)
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if(!disable_stamp_controls)
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gd_controls = (grid_dims){2,2};
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gd_controls = (grid_dims){2,2};
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}
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}
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else if (cur_tool == TOOL_SHAPES)
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{
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num_things = NUM_SHAPES;
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thing_scroll = 0;
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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num_things = NUM_MAGICS;
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thing_scroll = magic_scroll;
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}
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else if (cur_tool == TOOL_ERASER)
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{
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num_things = NUM_ERASERS;
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thing_scroll = 0;
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}
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// number of whole or partial rows that will be needed
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// number of whole or partial rows that will be needed
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// (can make this per-tool if variable columns needed)
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// (can make this per-tool if variable columns needed)
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@ -2941,12 +2928,15 @@ static void mainloop(void)
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}
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}
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gd_items.rows = r_items.h / button_h;
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gd_items.rows = r_items.h / button_h;
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int toolopt_changed = 0;
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if(HIT(r_items))
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if(HIT(r_items))
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{
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{
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which = GRIDHIT_GD(r_items,gd_items) + thing_scroll;
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which = GRIDHIT_GD(r_items,gd_items) + *thing_scroll;
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if (which < num_things)
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if (which < num_things)
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{
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{
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toolopt_changed = 1;
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#ifndef NOSOUND
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#ifndef NOSOUND
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if (cur_tool != TOOL_STAMP || snd_stamps[which] == NULL)
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if (cur_tool != TOOL_STAMP || snd_stamps[which] == NULL)
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{
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{
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@ -3101,12 +3091,12 @@ static void mainloop(void)
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// scroll button
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// scroll button
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int is_upper = event.button.y < r_toolopt.y + button_h/2;
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int is_upper = event.button.y < r_toolopt.y + button_h/2;
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if (
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if (
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(is_upper && thing_scroll > 0) // upper arrow
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(is_upper && *thing_scroll > 0) // upper arrow
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(!is_upper && thing_scroll/gd_items.cols < num_rows_needed-gd_items.rows) // lower arrow
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(!is_upper && *thing_scroll/gd_items.cols < num_rows_needed-gd_items.rows) // lower arrow
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)
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)
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{
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{
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thing_scroll += is_upper ? -gd_items.cols : gd_items.cols;
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*thing_scroll += is_upper ? -gd_items.cols : gd_items.cols;
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do_draw = 1;
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do_draw = 1;
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playsound(1, SND_SCROLL, 1);
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playsound(1, SND_SCROLL, 1);
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if (!scrolling)
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if (!scrolling)
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@ -3121,7 +3111,7 @@ static void mainloop(void)
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SDL_RemoveTimer(scrolltimer);
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SDL_RemoveTimer(scrolltimer);
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scrolltimer = SDL_AddTimer(REPEAT_SPEED / 3, scrolltimer_callback, (void*) &scrolltimer_event);
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scrolltimer = SDL_AddTimer(REPEAT_SPEED / 3, scrolltimer_callback, (void*) &scrolltimer_event);
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}
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}
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if (thing_scroll == 0)
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if (*thing_scroll == 0)
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{
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{
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do_setcursor(cursor_arrow);
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do_setcursor(cursor_arrow);
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if (scrolling)
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if (scrolling)
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@ -3139,7 +3129,6 @@ static void mainloop(void)
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if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
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if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
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{
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{
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cur_brush = cur_thing;
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cur_brush = cur_thing;
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brush_scroll = thing_scroll;
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render_brush();
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render_brush();
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if (do_draw)
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if (do_draw)
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@ -3155,7 +3144,6 @@ static void mainloop(void)
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else if (cur_tool == TOOL_TEXT)
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else if (cur_tool == TOOL_TEXT)
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{
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{
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cur_font = cur_thing;
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cur_font = cur_thing;
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font_scroll = thing_scroll;
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char font_tux_text[512];
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char font_tux_text[512];
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snprintf(font_tux_text, sizeof font_tux_text, "%s, %s", TTF_FontFaceFamilyName(getfonthandle(cur_font)), TTF_FontFaceStyleName(getfonthandle(cur_font)));
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snprintf(font_tux_text, sizeof font_tux_text, "%s, %s", TTF_FontFaceFamilyName(getfonthandle(cur_font)), TTF_FontFaceStyleName(getfonthandle(cur_font)));
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@ -3169,17 +3157,13 @@ static void mainloop(void)
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else if (cur_tool == TOOL_STAMP)
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else if (cur_tool == TOOL_STAMP)
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{
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{
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#ifndef NOSOUND
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#ifndef NOSOUND
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if (cur_stamp != cur_thing ||
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if (toolopt_changed)
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stamp_scroll == thing_scroll)
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{
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{
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/* Only play when picking a different stamp, not
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// Only play when picking a different stamp
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simply scrolling */
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if (snd_stamps[cur_thing] != NULL)
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if (snd_stamps[cur_thing] != NULL)
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Mix_PlayChannel(2, snd_stamps[cur_thing], 0);
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Mix_PlayChannel(2, snd_stamps[cur_thing], 0);
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}
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}
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#endif
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#endif
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if (cur_thing != cur_stamp)
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if (cur_thing != cur_stamp)
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{
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{
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@ -3187,9 +3171,6 @@ static void mainloop(void)
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update_stamp_xor();
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update_stamp_xor();
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}
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}
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stamp_scroll = thing_scroll;
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if (do_draw)
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if (do_draw)
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draw_stamps();
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draw_stamps();
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@ -3240,8 +3221,6 @@ static void mainloop(void)
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update_screen_rect(&r_tcolors);
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update_screen_rect(&r_tcolors);
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}
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}
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magic_scroll = thing_scroll;
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draw_tux_text(TUX_GREAT, magic_tips[cur_magic], 1);
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draw_tux_text(TUX_GREAT, magic_tips[cur_magic], 1);
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if (do_draw)
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if (do_draw)
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@ -3476,40 +3455,16 @@ static void mainloop(void)
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/* Note set of things we're dealing with */
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/* Note set of things we're dealing with */
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/* (stamps, brushes, etc.) */
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/* (stamps, brushes, etc.) */
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if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
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if (cur_tool == TOOL_STAMP)
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{
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{
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num_things = num_brushes;
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thing_scroll = brush_scroll;
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}
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else if (cur_tool == TOOL_STAMP)
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{
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num_things = num_stamps;
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thing_scroll = stamp_scroll;
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if(!disable_stamp_controls)
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if(!disable_stamp_controls)
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gd_controls = (grid_dims){2,2};
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gd_controls = (grid_dims){2,2};
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}
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}
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else if (cur_tool == TOOL_TEXT)
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else if (cur_tool == TOOL_TEXT)
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{
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{
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num_things = num_font_families;
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thing_scroll = font_scroll;
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if(!disable_stamp_controls)
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if(!disable_stamp_controls)
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gd_controls = (grid_dims){2,2};
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gd_controls = (grid_dims){2,2};
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}
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}
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else if (cur_tool == TOOL_SHAPES)
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{
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num_things = NUM_SHAPES;
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thing_scroll = 0;
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}
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else if (cur_tool == TOOL_MAGIC)
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{
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num_things = NUM_MAGICS;
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thing_scroll = magic_scroll;
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}
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else if (cur_tool == TOOL_ERASER)
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{
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num_things = NUM_ERASERS;
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thing_scroll = 0;
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}
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// number of whole or partial rows that will be needed
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// number of whole or partial rows that will be needed
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// (can make this per-tool if variable columns needed)
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// (can make this per-tool if variable columns needed)
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@ -3546,12 +3501,12 @@ static void mainloop(void)
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// scroll button
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// scroll button
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int is_upper = (event.button.button == 4);
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int is_upper = (event.button.button == 4);
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if (
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if (
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(is_upper && thing_scroll > 0) // upper arrow
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(is_upper && *thing_scroll > 0) // upper arrow
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(!is_upper && thing_scroll/gd_items.cols < num_rows_needed-gd_items.rows) // lower arrow
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(!is_upper && *thing_scroll/gd_items.cols < num_rows_needed-gd_items.rows) // lower arrow
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)
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)
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{
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{
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thing_scroll += is_upper ? -gd_items.cols : gd_items.cols;
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*thing_scroll += is_upper ? -gd_items.cols : gd_items.cols;
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do_draw = 1;
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do_draw = 1;
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playsound(1, SND_SCROLL, 1);
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playsound(1, SND_SCROLL, 1);
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#if 0
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#if 0
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@ -3568,7 +3523,7 @@ static void mainloop(void)
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scrolltimer = SDL_AddTimer(REPEAT_SPEED / 3, scrolltimer_callback, (void*) &scrolltimer_event);
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scrolltimer = SDL_AddTimer(REPEAT_SPEED / 3, scrolltimer_callback, (void*) &scrolltimer_event);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
if (thing_scroll == 0)
|
if (*thing_scroll == 0)
|
||||||
{
|
{
|
||||||
do_setcursor(cursor_arrow);
|
do_setcursor(cursor_arrow);
|
||||||
#if 0
|
#if 0
|
||||||
|
|
@ -3587,8 +3542,6 @@ static void mainloop(void)
|
||||||
|
|
||||||
if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
|
if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
|
||||||
{
|
{
|
||||||
brush_scroll = thing_scroll;
|
|
||||||
|
|
||||||
if (do_draw)
|
if (do_draw)
|
||||||
draw_brushes();
|
draw_brushes();
|
||||||
}
|
}
|
||||||
|
|
@ -3599,16 +3552,11 @@ static void mainloop(void)
|
||||||
}
|
}
|
||||||
else if (cur_tool == TOOL_TEXT)
|
else if (cur_tool == TOOL_TEXT)
|
||||||
{
|
{
|
||||||
font_scroll = thing_scroll;
|
|
||||||
|
|
||||||
if (do_draw)
|
if (do_draw)
|
||||||
draw_fonts();
|
draw_fonts();
|
||||||
}
|
}
|
||||||
else if (cur_tool == TOOL_STAMP)
|
else if (cur_tool == TOOL_STAMP)
|
||||||
{
|
{
|
||||||
stamp_scroll = thing_scroll;
|
|
||||||
|
|
||||||
|
|
||||||
if (do_draw)
|
if (do_draw)
|
||||||
draw_stamps();
|
draw_stamps();
|
||||||
}
|
}
|
||||||
|
|
@ -3619,8 +3567,6 @@ static void mainloop(void)
|
||||||
}
|
}
|
||||||
else if (cur_tool == TOOL_MAGIC)
|
else if (cur_tool == TOOL_MAGIC)
|
||||||
{
|
{
|
||||||
magic_scroll = thing_scroll;
|
|
||||||
|
|
||||||
if (do_draw)
|
if (do_draw)
|
||||||
draw_magic();
|
draw_magic();
|
||||||
}
|
}
|
||||||
|
|
@ -3777,32 +3723,12 @@ static void mainloop(void)
|
||||||
/* Note set of things we're dealing with */
|
/* Note set of things we're dealing with */
|
||||||
/* (stamps, brushes, etc.) */
|
/* (stamps, brushes, etc.) */
|
||||||
|
|
||||||
if (cur_tool == TOOL_BRUSH || cur_tool == TOOL_LINES)
|
if (cur_tool == TOOL_STAMP)
|
||||||
{
|
{
|
||||||
num_things = num_brushes;
|
|
||||||
thing_scroll = brush_scroll;
|
|
||||||
}
|
|
||||||
else if (cur_tool == TOOL_STAMP)
|
|
||||||
{
|
|
||||||
num_things = num_stamps;
|
|
||||||
thing_scroll = stamp_scroll;
|
|
||||||
}
|
}
|
||||||
else if (cur_tool == TOOL_TEXT)
|
else if (cur_tool == TOOL_TEXT)
|
||||||
{
|
{
|
||||||
num_things = num_font_families;
|
|
||||||
thing_scroll = font_scroll;
|
|
||||||
}
|
}
|
||||||
else if (cur_tool == TOOL_SHAPES)
|
|
||||||
{
|
|
||||||
num_things = NUM_SHAPES;
|
|
||||||
thing_scroll = 0;
|
|
||||||
}
|
|
||||||
else if (cur_tool == TOOL_MAGIC)
|
|
||||||
{
|
|
||||||
num_things = NUM_MAGICS;
|
|
||||||
thing_scroll = magic_scroll;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
max = 14;
|
max = 14;
|
||||||
if (cur_tool == TOOL_STAMP && !disable_stamp_controls)
|
if (cur_tool == TOOL_STAMP && !disable_stamp_controls)
|
||||||
|
|
@ -3819,7 +3745,7 @@ static void mainloop(void)
|
||||||
{
|
{
|
||||||
/* Up button; is it available? */
|
/* Up button; is it available? */
|
||||||
|
|
||||||
if (thing_scroll > 0)
|
if (*thing_scroll > 0)
|
||||||
do_setcursor(cursor_up);
|
do_setcursor(cursor_up);
|
||||||
else
|
else
|
||||||
do_setcursor(cursor_arrow);
|
do_setcursor(cursor_arrow);
|
||||||
|
|
@ -3829,7 +3755,7 @@ static void mainloop(void)
|
||||||
{
|
{
|
||||||
/* Down button; is it available? */
|
/* Down button; is it available? */
|
||||||
|
|
||||||
if (thing_scroll < num_things - (max - 2))
|
if (*thing_scroll < num_things - (max - 2))
|
||||||
do_setcursor(cursor_down);
|
do_setcursor(cursor_down);
|
||||||
else
|
else
|
||||||
do_setcursor(cursor_arrow);
|
do_setcursor(cursor_arrow);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue