indent playsound.c playsound.h
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41893a9cda
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2 changed files with 42 additions and 44 deletions
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@ -33,8 +33,7 @@ int mute;
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int use_sound = 1;
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static int old_sound[4] = { -1, -1, -1, -1 };
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void playsound(SDL_Surface * screen, int chan, int s, int override, int x,
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int y)
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void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y)
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{
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#ifndef NOSOUND
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int left, dist;
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@ -37,7 +37,6 @@
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extern Mix_Chunk *sounds[NUM_SOUNDS];
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extern int mute, use_sound;
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void playsound(SDL_Surface * screen, int chan, int s, int override, int x,
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int y);
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void playsound(SDL_Surface * screen, int chan, int s, int override, int x, int y);
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#endif
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