Doc refresh after Japanese & INSTALL updates

...from Shin-ichi
This commit is contained in:
Bill Kendrick 2021-11-03 20:54:49 -07:00
parent 6145fb8bc2
commit 0eb9409ea5
19 changed files with 529 additions and 771 deletions

View file

@ -242,7 +242,7 @@
</h3>
<p style="font-size: small;">
<em>
25 de Outubro de 2020 Shin-ichi TOYAMA shin1@wmail.plala.or.jp &lt;<a href="mailto:shin1@wmail.plala.or.jp">shin1@wmail.plala.or.jp</a>&gt;
3 de Novembro de 2021 Shin-ichi TOYAMA shin1@wmail.plala.or.jp &lt;<a href="mailto:shin1@wmail.plala.or.jp">shin1@wmail.plala.or.jp</a>&gt;
</em>
</p>
<blockquote>
@ -305,7 +305,7 @@
<blockquote>
<p>
You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango and SDL_gfx. </p>
You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango. </p>
<p>
"<code>ntldd</code>" is a small tool which examine windows executable files to list Dynamic Link Library (<code>.dll</code>) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required <code>.dll</code> files. </p>
<p>
@ -313,12 +313,12 @@
<p>
<blockquote>
<code>
$ pacman -S mingw-w64-x86_64-SDL_{image,mixer,ttf}<br/>
$ pacman -S mingw-w64-x86_64-SDL_{image,mixer,ttf,gfx}<br/>
$ pacman -S mingw-w64-x86_64-librsvg<br/>
$ pacman -S mingw-w64-x86_64-fribidi<br/>
$ pacman -S mingw-w64-x86_64-libimagequant<br/>
$ pacman -S mingw-w64-x86_64-fltk<br/>
$ pacman -S mingw64/mingw-w64-x86_64-ntldd-git
$ pacman -S mingw-w64-x86_64-ntldd-git
</code>
</blockquote>
</p>
@ -328,11 +328,11 @@
</blockquote>
<h4>
Install SDL_Pango and SDL_gfx on the 64bit environment </h4>
Install SDL_Pango on the 64bit environment </h4>
<blockquote>
<p>
SDL_Pango and SDL_gfx should be installed manually. </p>
SDL_Pango should be installed manually. </p>
<p>
This time, use the MinGW "64bit" shell. Open the shell from the "Start Menu" -&gt; "MSYS2 64bit" -&gt; "MSYS2 MinGW 64-bit" </p>
@ -360,21 +360,6 @@
</p>
</blockquote>
<h5>SDL_gfx</h5>
<blockquote>
<p>
Download <a href="https://sourceforge.net/projects/sdlgfx/files/SDL_gfx-2.0.25.tar.gz/download">source tar-ball of SDL_gfx-2.0.25</a> from <a href="https://sourceforge.net/projects/sdlgfx/">SDL_gfx's page on Sourceforge.net</a>. </p>
<p>
Install SDL_gfx as follows. <blockquote>
<code>
$ tar zxvf SDL_gfx-2.0.25.tar.gz<br/>
$ cd SDL_gfx-2.0.25<br/>
$ ./configure --prefix=/mingw64 &amp;&amp; make &amp;&amp; make install
</code>
</blockquote>
</p>
</blockquote>
</blockquote>
<p>
@ -403,7 +388,7 @@
<blockquote>
<p>
You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango and SDL_gfx. </p>
You can install tools and libraries required for compiling Tux Paint on MSYS2/MINGW using "<code>pacman</code>" except for SDL_Pango. </p>
<p>
"<code>ntldd</code>" is a small tool which examine windows executable files to list Dynamic Link Library (<code>.dll</code>) files they depends on. Tux Paint's packaging process for binary distribution uses it to find required <code>.dll</code> files. </p>
<p>
@ -411,7 +396,7 @@
<p>
<blockquote>
<code>
$ pacman -S mingw-w64-i686-SDL_{image,mixer,ttf}<br/>
$ pacman -S mingw-w64-i686-SDL_{image,mixer,ttf,gfx}<br/>
$ pacman -S mingw-w64-i686-librsvg<br/>
$ pacman -S mingw-w64-i686-fribidi<br/>
$ pacman -S mingw-w64-i686-libimagequant<br/>
@ -426,11 +411,11 @@
</blockquote>
<h4>
Install SDL_Pango and SDL_gfx on the 32bit environment </h4>
Install SDL_Pango on the 32bit environment </h4>
<blockquote>
<p>
SDL_Pango and SDL_gfx should be installed manually. </p>
SDL_Pango should be installed manually. </p>
<p>
This time, use the MinGW "32bit" shell. Open the shell from the "Start Menu" -&gt; "MSYS2 64bit" -&gt; "MSYS2 MinGW 32-bit" </p>
@ -458,21 +443,6 @@
</p>
</blockquote>
<h5>SDL_gfx</h5>
<blockquote>
<p>
Download <a href="https://sourceforge.net/projects/sdlgfx/files/SDL_gfx-2.0.25.tar.gz/download">source tar-ball of SDL_gfx-2.0.25</a> from <a href="https://sourceforge.net/projects/sdlgfx/">SDL_gfx's page on Sourceforge.net</a>. </p>
<p>
Install SDL_gfx as follows. <blockquote>
<code>
$ tar zxvf SDL_gfx-2.0.25.tar.gz<br/>
$ cd SDL_gfx-2.0.25<br/>
$ ./configure --prefix=/mingw32 &amp;&amp; make &amp;&amp; make install
</code>
</blockquote>
</p>
</blockquote>
</blockquote>
@ -534,9 +504,11 @@
<p>
<a href="https://jrsoftware.org/isinfo.php">Inno Setup</a> is used to build executable installer for Tux Paint. Therefore you have to install it in the first place. </p>
<p>
</p>
Inno Setup officially supports translations for only about 20 languages. However, one of the great points of Tux Paint is it supports so many languages. Therefore, the set up script "<code>tuxpaint.iss</code>" to build the installer is written to use much more translations including unofficial one which are available on "<a href="https://jrsoftware.org/files/istrans/">Inno Setup Translations</a>". You have to download translation files (<code>.isl</code>) required and put them in "Languages" directory under the directory in which Inno Setup is installed. </p>
<p>
Then, you can easily build an executable installer by right-clicking on the "<code>tuxpaint.iss</code>" icon in the "<code>win32</code>" directory and selecting "Compile" on the list. It will run for a while, and eventually you will find a "<code>tuxpaint-<i>X.Y.Z</i>-win32-installer.exe</code>" file in the same directory. </p>
Before building an installer, edit the "<code>tuxpaint.iss</code>" file and enable one of the lines starting with "<code>#define BuildTarget=</code>", depending on the architecture of the installer you want to create. </p>
<p>
Then, you can easily build an executable installer by right-clicking on the "<code>tuxpaint.iss</code>" icon in the "<code>win32</code>" directory and selecting "Compile" on the list. It will run for a while, and eventually you will find a "<code>tuxpaint-<i>X.Y.Z</i>-windows-&lt;arch&gt;-installer.exe</code>" file in the same directory. </p>
</blockquote>
<hr size="1" noshade width="75%" />
@ -546,7 +518,7 @@
<p>
Faga dobre clic no executábel do instalador de Tux Paint (ficheiro .EXE) e siga as instrucións.
<p>
En primeiro lugar, solicitaráselle que acepte a licenza. (É a Licenza pública xeral de GNU (GPL), que tamén está dispoñíbel como «COPYING.txt»). </p>
First, you will be asked to read the license. (It is the GNU General Public License (GPL), which is also available as "COPYING.txt".) </p>
<p>
Após preguntaráselle se quere instalar accesos directos a Tux Paint no seu menú de inicio de Windows e no escritorio de Windows. (Ámbalas dúas opcións están definidas de xeito predeterminado.) </p>