Magic tools (and tp-magic-config) supports local (user) plugins.
Added copyright & credit info to new Magic tool plugin .c files. Updated Magic plugin doc API.
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30 changed files with 1146 additions and 350 deletions
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@ -1,3 +1,32 @@
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/*
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flower.c
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Flower Magic Tool Plugin
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Tux Paint - A simple drawing program for children.
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Copyright (c) 2002-2007 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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http://www.tuxpaint.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: August 7, 2007
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$Id$
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*/
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#include <stdio.h>
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#include <string.h>
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#include <libintl.h>
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@ -13,7 +42,7 @@ enum { LEAFSIDE_RIGHT_DOWN,
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LEAFSIDE_RIGHT_UP,
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LEAFSIDE_LEFT_UP };
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Mix_Chunk * flower_snd;
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Mix_Chunk * flower_click_snd, * flower_release_snd;
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Uint8 flower_r, flower_g, flower_b;
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int flower_min_x, flower_max_x, flower_bottom_x, flower_bottom_y;
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int flower_side_first;
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@ -49,9 +78,13 @@ int flower_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/sounds/magic/flower.wav",
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snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_click.ogg",
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api->data_directory);
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flower_snd = Mix_LoadWAV(fname);
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flower_click_snd = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%s/sounds/magic/flower_release.ogg",
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api->data_directory);
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flower_release_snd = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%s/images/magic/flower_base.png",
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api->data_directory);
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@ -172,6 +205,8 @@ void flower_click(magic_api * api, int which,
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flower_side_first = SIDE_LEFT;
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flower_drag(api, which, canvas, last, x, y, x, y, update_rect);
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api->playsound(flower_click_snd, (x * 255) / canvas->w, 255);
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}
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// Affect the canvas on release:
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@ -211,7 +246,7 @@ void flower_release(magic_api * api, int which,
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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api->playsound(flower_snd, (x * 255) / canvas->w, 255); /* FIXME: Distance? */
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api->playsound(flower_release_snd, (x * 255) / canvas->w, 255);
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}
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@ -410,8 +445,11 @@ void flower_drawstalk(magic_api * api, SDL_Surface * canvas,
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void flower_shutdown(magic_api * api)
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{
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if (flower_snd != NULL)
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Mix_FreeChunk(flower_snd);
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if (flower_click_snd != NULL)
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Mix_FreeChunk(flower_click_snd);
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if (flower_release_snd != NULL)
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Mix_FreeChunk(flower_release_snd);
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if (flower_base != NULL)
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SDL_FreeSurface(flower_base);
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