Added some help with setting everything.
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visualc/README.txt
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visualc/README.txt
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Building Tux Paint using MSVC++6.0
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==================================
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Compiling Tux Paint
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-------------------
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You will need the tuxpaint-devel-win32.zip archive which contains the Release
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and Debug .DLL and .LIB files and all headers required to build Tux Paint on
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Windows.
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The source-code and binaries are available here:
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[somewhere on the Tux Paint web site]
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Then set up an area of your disk something like this:
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C:\dev\tuxpaint\ # cvs files here
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C:\dev\tuxpaint-config\ # cvs files here
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C:\dev\lib\ # release dll, lib
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C:\dev\libd\ # debug dll, lib
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C:\dev\include\ # header files
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You need Python 2.3.3 or later installed (might work with earlier versions).
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Copy 'iconv.dll', 'libintl.dll' and 'msgfmt.exe' into the visualc directory.
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Using a DOS box or Command-Prompt cd into visualc dir and run
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'python prebuild.py'. This will format the text documentation, build the
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.mo I18N files, and build a filelist used by the NSIS installer.
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Copy the following DLLs from lib/libd into Release/Debug output
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directories respectively:
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iconv.dll
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jpeg.dll
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libintl.dll
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libpng1.dll
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SDL.dll
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sdl_image.dll
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SDL_mixer.dll
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SDL_ttf.dll
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smpeg.dll
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zlib.dll
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Double click on the 'TuxPaint.dsw' workspace file which will start-up
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Visual Studio.
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Select 'Batch Build...' from the 'Build' menu and click on "Rebuild All".
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If you want to run Tux Paint from inside Visual Studio (usefull!) then you
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need to edit tuxpaint.c at around line 139:
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/* Set this to 0 during developement and testing in Visual-Studio
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Set this to 1 to make the final executable */
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#if 1
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#define DOC_PREFIX "docs/"
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#define DATA_PREFIX "data/"
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#define LOCALEDIR "locale"
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#else
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#define DOC_PREFIX "../../docs/"
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#define DATA_PREFIX "../../data/"
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#define LOCALEDIR "../../locale"
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#endif /* 1/0 */
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Before you use the NSIS installer make sure that this is changed back to a 1
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and that you have rebuilt the project.
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In addition, you need to set the working directory for the project: Select
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Project|Settings from the menu and select the Debug tab (even if you want
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to run the Release version). If you have already built the executables, you
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will be able to cut-n-paste the path from the "Executable for debug session:"
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box into the "" box.
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Note: you can also supply command-line arguments to Tux Paint here - useful
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for testing the different languages quickly.
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Unfortunately, due to the layout of files in CVS, the stamps, starter
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images, custom local fonts and locales, aren't in the right place to allow Tux
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Paint to find them. This will probably be fixed at some point, but for now just
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move the folders about. DONT try and update cvs, and DONT try and build an
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installer if you have moved the folders. The technique I'm using at the moment
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is to have a 'cvs' and a 'build' copy of the whole thing - ugly and error prone,
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but it does allow testing and debugging to take place easily.
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Compiling Tux Paint Config
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--------------------------
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This is the simpler of the two projects, and depends on the FLTK library,
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which is statically linked, and 'libintl.dll' which depends on 'iconv.dll'.
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In normal use, these DLLs are shared with Tux Paint itself.
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Copy the following DLLs from lib/libd into Release/Debug output
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directories respectively:
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iconv.dll
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libintl.dll
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As before, use a DOS box to run the command 'python prebuild.py', then click
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on the 'tuxpaintconfig.dsw' project workspace file.
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Select 'Batch Build...' from the 'Build' menu and click on "Rebuild All".
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NSIS
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----
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You need to have downloaded and installed NSIS-2 from here:
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http://nsis.sourceforge.net/
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The NSIS script, 'tuxpaint.nsi', requires that both tuxpaint and
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tuxpaint-config have already been compiled - I haven't put together any kind
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of 'Make' system here.
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The easiest way of running the script is to right-click on it in the Windows
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Explorer and choose "Compile NSIS Script". The compression defaults to
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LZMA, which consistantly gaves the best results (smallest installer).
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The first few lines in 'tuxpaint.nsi' currently need manual editing to make
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sure that the installer has the right name (this keeps bill happy:-)
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John Popplewell.
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john@johnnypops.demon.co.uk
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http://www.johnnypops.demon.co.uk/
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