Removing warnings in half of magic tools by some GCI students.

This commit is contained in:
Pere Pujal i Carabantes 2011-11-26 22:04:50 +00:00
parent 5a85cef991
commit 0a2072e334
24 changed files with 924 additions and 377 deletions

View file

@ -38,13 +38,37 @@
static Mix_Chunk * glasstile_snd;
// Prototypes
Uint32 glasstile_api_version(void);
int glasstile_init(magic_api * api);
int glasstile_get_tool_count(magic_api * api);
SDL_Surface * glasstile_get_icon(magic_api * api, int which);
char * glasstile_get_name(magic_api * api, int which);
char * glasstile_get_description(magic_api * api, int which, int mode);
static void do_glasstile(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
void glasstile_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void glasstile_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void glasstile_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void glasstile_shutdown(magic_api * api);
void glasstile_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int glasstile_requires_colors(magic_api * api, int which);
void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int glasstile_modes(magic_api * api, int which);
Uint32 glasstile_api_version(void) { return(TP_MAGIC_API_VERSION); }
static int * * glasstile_hit;
static int glasstile_hit_xsize;
static int glasstile_hit_ysize;
// No setup required:
int glasstile_init(magic_api * api)
{
@ -61,13 +85,13 @@ int glasstile_init(magic_api * api)
}
// We have multiple tools:
int glasstile_get_tool_count(magic_api * api)
int glasstile_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return(1);
}
// Load our icons:
SDL_Surface * glasstile_get_icon(magic_api * api, int which)
SDL_Surface * glasstile_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -78,13 +102,13 @@ SDL_Surface * glasstile_get_icon(magic_api * api, int which)
}
// Return our names, localized:
char * glasstile_get_name(magic_api * api, int which)
char * glasstile_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(strdup(gettext_noop("Glass Tile")));
}
// Return our descriptions, localized:
char * glasstile_get_description(magic_api * api, int which, int mode)
char * glasstile_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
return(strdup(gettext_noop("Click and drag the mouse to put glass tile over your picture.")));
@ -94,7 +118,7 @@ char * glasstile_get_description(magic_api * api, int which, int mode)
// Do the effect:
static void do_glasstile(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
static void do_glasstile(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last,
int x, int y)
{
magic_api * api = (magic_api *) ptr;
@ -260,14 +284,14 @@ void glasstile_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void glasstile_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
void glasstile_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void glasstile_shutdown(magic_api * api)
void glasstile_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
int y;
@ -286,25 +310,25 @@ void glasstile_shutdown(magic_api * api)
}
// Record the color from Tux Paint:
void glasstile_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
void glasstile_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{
}
// Use colors:
int glasstile_requires_colors(magic_api * api, int which)
int glasstile_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
void glasstile_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
void glasstile_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int glasstile_modes(magic_api * api, int which)
int glasstile_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_PAINT | MODE_FULLSCREEN);
}