Removing warnings in half of magic tools by some GCI students.

This commit is contained in:
Pere Pujal i Carabantes 2011-11-26 22:04:50 +00:00
parent 5a85cef991
commit 0a2072e334
24 changed files with 924 additions and 377 deletions

View file

@ -34,6 +34,32 @@
Mix_Chunk * fisheye_snd;
int last_x, last_y;
/* Local function prototypes */
Uint32 fisheye_api_version(void);
void fisheye_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int fisheye_init(magic_api * api);
int fisheye_get_tool_count(magic_api * api);
SDL_Surface * fisheye_get_icon(magic_api * api, int which);
char * fisheye_get_name(magic_api * api, int which);
char * fisheye_get_description(magic_api * api, int which, int mode);
int fisheye_requires_colors(magic_api * api, int which);
void fisheye_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int x, int y, SDL_Rect * update_rect);
void fisheye_shutdown(magic_api * api);
void fisheye_draw(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void fisheye_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void fisheye_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void fisheye_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int fisheye_modes(magic_api * api, int which);
// Housekeeping functions
void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
@ -45,7 +71,7 @@ Uint32 fisheye_api_version(void)
return(TP_MAGIC_API_VERSION);
}
void fisheye_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
void fisheye_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{
}
@ -60,12 +86,12 @@ int fisheye_init(magic_api * api)
return(1);
}
int fisheye_get_tool_count(magic_api * api)
int fisheye_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return 1;
}
SDL_Surface * fisheye_get_icon(magic_api * api, int which)
SDL_Surface * fisheye_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -75,25 +101,25 @@ SDL_Surface * fisheye_get_icon(magic_api * api, int which)
return(IMG_Load(fname));
}
char * fisheye_get_name(magic_api * api, int which) { return strdup(gettext_noop("Fisheye")); } //Needs better name
char * fisheye_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Fisheye")); } //Needs better name
char * fisheye_get_description(magic_api * api, int which, int mode) { return strdup(gettext_noop("Click on part of your picture to create a fisheye effect.")); }
char * fisheye_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Click on part of your picture to create a fisheye effect.")); }
int fisheye_requires_colors(magic_api * api, int which) { return 0; }
int fisheye_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 0; }
void fisheye_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int x, int y, SDL_Rect * update_rect)
void fisheye_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
void fisheye_shutdown(magic_api * api)
void fisheye_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{ Mix_FreeChunk(fisheye_snd); }
// do-fisheye
void fisheye_draw(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
void fisheye_draw(void * ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
int x, int y)
{
magic_api * api = (magic_api *) ptr;
@ -225,7 +251,7 @@ void fisheye_drag(magic_api * api, int which, SDL_Surface * canvas,
update_rect->h = max(oy, y) - update_rect->y + 40;
}
void fisheye_click(magic_api * api, int which, int mode,
void fisheye_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
@ -234,17 +260,17 @@ void fisheye_click(magic_api * api, int which, int mode,
fisheye_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void fisheye_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
void fisheye_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void fisheye_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
void fisheye_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int fisheye_modes(magic_api * api, int which)
int fisheye_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_PAINT);
}