Removing warnings in half of magic tools by some GCI students.

This commit is contained in:
Pere Pujal i Carabantes 2011-11-26 22:04:50 +00:00
parent 5a85cef991
commit 0a2072e334
24 changed files with 924 additions and 377 deletions

View file

@ -1,6 +1,6 @@
/*
blind.c
//
BLIND Magic Tools Plugin
Tux Paint - A simple drawing program for children.
@ -48,6 +48,31 @@ enum blind_tools{
Mix_Chunk * blind_snd;
// Prototypes
Uint32 blind_api_version(void);
void blind_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int blind_init(magic_api * api);
int blind_get_tool_count(magic_api * api);
SDL_Surface * blind_get_icon(magic_api * api, int which);
char * blind_get_name(magic_api * api, int which);
char * blind_get_description(magic_api * api, int which, int mode);
int blind_requires_colors(magic_api * api, int which);
void blind_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int x, int y, SDL_Rect * update_rect);
void blind_shutdown(magic_api * api);
void blind_paint_blind(void * ptr_to_api, int which_tool,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void blind_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void blind_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void blind_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int blind_modes(magic_api * api, int which);
// Housekeeping functions
Uint32 blind_api_version(void)
@ -55,7 +80,7 @@ Uint32 blind_api_version(void)
return(TP_MAGIC_API_VERSION);
}
void blind_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
void blind_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
{
blind_r = r;
blind_g = g;
@ -72,12 +97,12 @@ int blind_init(magic_api * api)
return(1);
}
int blind_get_tool_count(magic_api * api)
int blind_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return BLIND_NUMTOOLS;
}
SDL_Surface * blind_get_icon(magic_api * api, int which)
SDL_Surface * blind_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
@ -87,36 +112,36 @@ SDL_Surface * blind_get_icon(magic_api * api, int which)
return(IMG_Load(fname));
}
char * blind_get_name(magic_api * api, int which)
char * blind_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Blind"));
}
char * blind_get_description(magic_api * api, int which, int mode)
char * blind_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Click towards the edge of your picture to pull window blinds over it. Move perpendicularly to open or close the blinds."));
}
int blind_requires_colors(magic_api * api, int which)
int blind_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
void blind_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int x, int y, SDL_Rect * update_rect)
void blind_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
void blind_shutdown(magic_api * api)
void blind_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
Mix_FreeChunk(blind_snd);
}
// Interactivity functions
void blind_paint_blind(void * ptr_to_api, int which_tool,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
void blind_paint_blind(void * ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
{
magic_api * api = (magic_api *) ptr_to_api;
@ -240,7 +265,7 @@ void blind_drag(magic_api * api, int which, SDL_Surface * canvas,
}
}
void blind_click(magic_api * api, int which, int mode,
void blind_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
@ -261,17 +286,17 @@ void blind_click(magic_api * api, int which, int mode,
blind_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void blind_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
void blind_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void blind_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
void blind_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int blind_modes(magic_api * api, int which)
int blind_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_FULLSCREEN | MODE_PAINT);
}