"ASCII" - "Typewriter" & "Computer" support for color
TODO - "Color Computer"
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5 changed files with 24 additions and 13 deletions
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@ -6,7 +6,7 @@ Copyright (c) 2002-2024
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Various contributors (see below, and CHANGES.txt)
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https://tuxpaint.org/
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June 17, 2002 - September 26, 2024
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June 17, 2002 - September 27, 2024
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* Design and Coding:
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@ -197,10 +197,10 @@ June 17, 2002 - September 26, 2024
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<https://freesound.org/people/lorefold/sounds/607310/>
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Creative Commons 0 by lorefold <https://freesound.org/people/lorefold/>
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"ASCII Typewriter" & "ASCII Computer" magic tools
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"ASCII Typewriter" & "ASCII Computer" & "ASCII Color Computer" magic tools
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by Bill Kendrick <bill@newbreedsoftware.com>
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"ASCII Computer" font: IBM CGA Adapter
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"ASCII Computer" & "ASCII Color Computer" font: IBM CGA Adapter
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taken from "Typography in 16-bits: System fonts" by Damien Guard
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<https://damieng.com/blog/2011/03/27/typography-in-16-bits-system-fonts/>
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@ -31,11 +31,12 @@ https://tuxpaint.org/
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<https://freesound.org/people/DigitalUnderglow/>
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+ Closes https://sourceforge.net/p/tuxpaint/feature-requests/260/
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* WIP "ASCII Typewriter" & "ASCII Computer", turn your drawing into
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ASCII art.
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* WIP "ASCII Typewriter", "ASCII Computer", & "ASCII Color Computer":
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turn your drawing into ASCII art.
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+ TODO Sound effects
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+ TODO Icons
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+ TODO Documentation
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+ TODO "Color Computer" color support
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+ Code by Bill Kendrick <bill@newbreedsoftware.com>
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+ Computer font: IBM CGA Adapter
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taken from "Typography in 16-bits: System fonts"
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Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 9.8 KiB |
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@ -96,7 +96,7 @@ int ascii_char_maxwidth[NUM_TOOLS];
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int ascii_char_brightness[NUM_TOOLS][MAX_CHARS];
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SDL_Surface * ascii_snapshot = NULL;
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int ascii_size;
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Uint8 ascii_r,ascii_g, ascii_b;
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Uint8 ascii_r, ascii_g, ascii_b;
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Uint32 ascii_api_version(void);
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@ -368,15 +368,22 @@ void ascii_click(magic_api * api, int which, int mode,
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{
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int xx, yy;
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api->playsound(ascii_snd[which], (x * 255) / canvas->w, 255);
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for (yy = 0; yy < canvas->h; yy++)
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{
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for (xx = 0; xx < canvas->w; xx++)
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{
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do_ascii_effect(api, which, canvas, last, xx, yy);
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}
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if (yy % 10 == 0)
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api->update_progress_bar();
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}
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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api->playsound(ascii_snd[which], (x * 255) / canvas->w, 255);
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}
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}
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@ -453,15 +460,18 @@ int ascii_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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Uint8 ascii_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 6;
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if (mode == MODE_PAINT)
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return 6;
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else
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return 0;
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}
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Uint8 ascii_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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{
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if (mode == MODE_PAINT)
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return 3;
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return 1;
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else
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return 0;
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}
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void ascii_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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@ -547,14 +557,14 @@ void do_ascii_effect(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * l
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gg /= (w * h);
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bb /= (w * h);
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/* FIXME: Map to computer color */
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/* FIXME: Map to the best computer color */
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}
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else
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{
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/* Use the user-chosen color */
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rr = ascii_r;
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gg = ascii_b;
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bb = ascii_g;
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gg = ascii_g;
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bb = ascii_b;
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}
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