Gave ordering to all Distorts magic tools
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17 changed files with 207 additions and 35 deletions
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@ -6,7 +6,7 @@
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Credits: Adam 'foo-script' Rakowski ; foo-script@o2.pl
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Copyright (c) 2002-2023 by Bill Kendrick and others; see AUTHORS.txt
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Copyright (c) 2002-2024 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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https://tuxpaint.org/
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@ -25,7 +25,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: December 29, 2023
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Last updated: January 16, 2024
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*/
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#include <math.h>
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@ -46,6 +46,7 @@ int fisheye_get_tool_count(magic_api * api);
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SDL_Surface *fisheye_get_icon(magic_api * api, int which);
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char *fisheye_get_name(magic_api * api, int which);
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int fisheye_get_group(magic_api * api, int which);
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int fisheye_get_order(int which);
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char *fisheye_get_description(magic_api * api, int which, int mode);
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int fisheye_requires_colors(magic_api * api, int which);
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void fisheye_release(magic_api * api, int which,
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@ -116,6 +117,11 @@ int fisheye_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
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return MAGIC_TYPE_DISTORTS;
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}
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int fisheye_get_order(int which ATTRIBUTE_UNUSED)
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{
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return 400;
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}
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char *fisheye_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return strdup(gettext_noop("Click on part of your picture to create a fisheye effect."));
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