From 0376ed85438ec5e943c6139a14843fe5e71722d1 Mon Sep 17 00:00:00 2001 From: Bill Kendrick Date: Sat, 29 Aug 2020 23:54:33 -0700 Subject: [PATCH] Wrapped up EXTENDING re: on-screen keyboard I did my best. :) --- docs/en/EXTENDING.txt | 37 ++++++++++++++++++--- docs/en/html/EXTENDING.html | 64 +++++++++++++++++++++++++++++++++---- 2 files changed, 89 insertions(+), 12 deletions(-) diff --git a/docs/en/EXTENDING.txt b/docs/en/EXTENDING.txt index 362c7b315..7ec530714 100644 --- a/docs/en/EXTENDING.txt +++ b/docs/en/EXTENDING.txt @@ -754,14 +754,13 @@ On-screen Keyboard be shared by different layouts). We'll use the QWERTY keyboard as an example: - qwerty.layout + Layout overview file ("qwerty.layout") This is a text file that specifies the other files used to describe the layout and key mappings. layout qwerty.h_layout keymap us-intl-altgr-dead-keys.keymap - dead_keys_map dead_keys.map composemap en_US.UTF-8_Compose keysymdefs keysymdef.h keyboardlist qwerty.layout default.layout @@ -770,7 +769,10 @@ On-screen Keyboard any text following a "#" (pound/hash) character — it can be used to denote comments, as seen in the example above. - qwerty.h_layout + The "keyboardlist" line describes which layouts to switch to, when the + user clicks the left and right buttons on the keyboard. (See below.) + + Keyboard layout file ("qwerty.h_layout") This describes how big the keyboard is (as a W×H grid), and lists each key with its numeric keycode (see the "keymap" file, below), the width @@ -827,7 +829,14 @@ On-screen Keyboard [CapsLock], while numeric keys ([1], [2], etc.), [Space], and so on, will not. - us-intl-altgr-dead-keys.keymap + Keycodes up to "8" are reserved for internal use. The ones currently + used are described below. + + * 0 — empty button + * 1 — next layout (per the layout file's "keyboardlist" setting) + * 2 — previous layout (per the layout file's "keyboardlist" setting) + + Keymap file ("us-intl-altgr-dead-keys.keymap") This file defines which numeric keycodes (seen in the keyboard layout files, such as "qwerty.h_layout" described above) should be mapped to @@ -869,6 +878,24 @@ On-screen Keyboard keycode 62 = Shift_R NoSymbol Shift_R Shift_R ... - ...Work in progress... + Composemap file ("en_US.UTF-8_Compose") + + This file describes characters that can be composed by multiple + inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be + used to create the "æ" character. + + The file that comes with Tux Paint is based on the US English UTF-8 + (Unicode) composemap that comes with X.Org's X Window system. The + current version from the Xlib library as a web page at + https://www.x.org/releases/current/doc/libX11/i18n/compose/en_US.UTF-8.html). + + Keysym definitions file ("keysymdef.h") + + This file (which is a C programming language header file) is also from + the X Window System. It defines the Unicode values of each keycap + (e.g., "XK_equal" corresponds to "U+003D", for the character "=" + ("EQUALS SIGN"). + + It is unlikely that any modification will be required of this file. ---------------------------------------------------------------------- diff --git a/docs/en/html/EXTENDING.html b/docs/en/html/EXTENDING.html index 838ece94d..b7a7625b8 100644 --- a/docs/en/html/EXTENDING.html +++ b/docs/en/html/EXTENDING.html @@ -1594,7 +1594,7 @@ the QWERTY keyboard as an example:

-

qwerty.layout

+

Layout overview file ("qwerty.layout")

This is a text file that specifies the other files used to describe the @@ -1605,7 +1605,7 @@ layout qwerty.h_layout
keymap us-intl-altgr-dead-keys.keymap
- dead_keys_map dead_keys.map
+ composemap en_US.UTF-8_Compose
keysymdefs keysymdef.h
keyboardlist qwerty.layout default.layout @@ -1618,9 +1618,15 @@ "#" (pound/hash) character — it can be used to denote comments, as seen in the example above.

+

+ The "keyboardlist" line describes which + layouts to switch to, when the user clicks the + left and right buttons on the keyboard. + (See below.) +

-

qwerty.h_layout

+

Keyboard layout file ("qwerty.h_layout")

This describes how big the keyboard is (as a W×H grid), @@ -1689,9 +1695,26 @@ ([1], [2], etc.), [Space], and so on, will not.

+

+ Keycodes up to "8" are reserved for internal use. + The ones currently used are described below. +

+
    +
  • + 0 — empty button +
  • +
  • + 1 — next layout + (per the layout file's "keyboardlist" setting) +
  • +
  • + 2 — previous layout + (per the layout file's "keyboardlist" setting) +
  • +
-

us-intl-altgr-dead-keys.keymap

+

Keymap file ("us-intl-altgr-dead-keys.keymap")

This file defines which numeric keycodes (seen in the @@ -1734,10 +1757,37 @@

-

- ...Work in progress... -

+

Composemap file ("en_US.UTF-8_Compose")

+
+

+ This file describes characters that can be composed by multiple + inputs. For example, "[Compose]" followed by "[A]" and + "[E]" can be used to create the "æ" character. +

+

+ The file that comes with Tux Paint + is based on the US English UTF-8 (Unicode) composemap that + comes with X.Org's X Window system. + The current version from the Xlib library as a web page at + https://www.x.org/releases/current/doc/libX11/i18n/compose/en_US.UTF-8.html). +

+

Keysym definitions file ("keysymdef.h")

+
+

+ This file (which is a C programming language + header file) is also from the + X Window System. + It defines the Unicode values of each keycap + (e.g., "XK_equal" corresponds to + "U+003D", for the character "=" + ("EQUALS SIGN"). +

+

+ It is unlikely that any modification will be required of + this file. +

+