Gave ordering to all Artistic magic tools

This commit is contained in:
Bill Kendrick 2024-01-16 22:09:22 -08:00
parent b13674017a
commit 0353c5670d
7 changed files with 67 additions and 11 deletions

View file

@ -3,7 +3,7 @@
Draws a lightning strike between the click
and drag+release positions.
Last updated: December 29, 2023
Last updated: January 16, 2024
*/
#include <stdio.h>
@ -26,6 +26,7 @@ int lightning_get_tool_count(magic_api * api);
SDL_Surface *lightning_get_icon(magic_api * api, int which);
char *lightning_get_name(magic_api * api, int which);
int lightning_get_group(magic_api * api, int which);
int lightning_get_order(int which);
char *lightning_get_description(magic_api * api, int which, int mode);
int lightning_requires_colors(magic_api * api, int which);
int lightning_modes(magic_api * api, int which);
@ -89,6 +90,11 @@ int lightning_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UN
return MAGIC_TYPE_ARTISTIC;
}
int lightning_get_order(int which ATTRIBUTE_UNUSED)
{
return 400;
}
char *lightning_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext("Click, drag, and release to draw a lightning bolt between two points."));