api->retract_undo() added to Magic API; used by Filled Polygon
New API function which rolls back the Undo buffer (which is snapshotted upon a mousedown event ahead of calling the Magic tool's `_click()` function.) Dangerous; use sparingly! Filled Polygon uses this to prevent partially-created (aka unfinished aka incomplete) polygons -- the preview lines and control points -- from being recorded and wasting space in the Undo history, or reappearing upon Redo. TODO - Other tools (e.g., Clone) would certainly benefit from this. TODO - Needs more testing to help identify any bugs/issues introduced by this! TODO - Magic API docs need updating. This is probably a sufficient solution that will make https://sourceforge.net/p/tuxpaint/feature-requests/246/, '"Overlay" surface in Magic API', unnecessary.
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5 changed files with 63 additions and 20 deletions
4
Makefile
4
Makefile
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@ -4,7 +4,7 @@
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# Various contributors (see AUTHORS.txt)
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# https://tuxpaint.org/
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# June 14, 2002 - February 29, 2024
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# June 14, 2002 - June 1, 2024
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# The version number, for release:
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@ -24,7 +24,7 @@ else
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VER_DATE=$(shell date "+%Y-%m-%d")
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endif
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MAGIC_API_VERSION:=0x00000009
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MAGIC_API_VERSION:=0x0000000A
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# Need to know the OS
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SYSNAME:=$(shell uname -s)
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@ -6,7 +6,7 @@ Copyright (c) 2002-2024
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Various contributors (see below, and AUTHORS.txt)
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https://tuxpaint.org/
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2024.May.30 (0.9.33)
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2024.June.1 (0.9.33)
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* New Magic Tools:
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----------------
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* Dither & Dither (Keep Color): Replaces all or part of a drawing
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@ -42,6 +42,12 @@ https://tuxpaint.org/
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+ Idea from O'Hare The Rabbit
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+ Coding by Bill Kendrick <bill@newbreedsoftware.com>
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* Ability for Magic tools to retract an undo buffer snapshot
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(`api->retract_undo()`).
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+ Used by new Filled Polygon magic tool.
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+ Note: `TP_MAGIC_API_VERSION` bumped to 0x0000000A.
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+ Bill Kendrick <bill@newbreedsoftware.com>
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* Improvements to Eraser tool:
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----------------------------
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* Transparent erasers
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@ -7,7 +7,7 @@
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Scanline polygon fill routine based on public-domain code
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by Darel Rex Finley, 2007 <https://alienryderflex.com/polygon_fill/>
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Last updated: May 30, 2024
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Last updated: June 1, 2024
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*/
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@ -19,6 +19,9 @@
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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// #define DEBUG
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enum
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{
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TOOL_POLYFILL,
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@ -222,7 +225,7 @@ polyfill_click(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_U
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polyfill_dragged = 0;
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#ifdef DEBUG
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printf("Click. num_pts = %d\n", polyfill_num_pts);
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printf("\nClick. num_pts = %d\n", polyfill_num_pts);
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#endif
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/* See if we're clicking a pre-existing point, to edit it? */
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@ -242,6 +245,7 @@ polyfill_click(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_U
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#endif
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polyfill_draw_preview(api, canvas, 1);
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return;
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}
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@ -407,7 +411,7 @@ polyfill_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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}
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/* Moved (or placed) the final spot at the beginning? */
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if (polyfill_num_pts > 2 &&
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if (polyfill_num_pts > 3 &&
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((polyfill_editing == polyfill_num_pts - 1 &&
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abs(x - polyfill_pt_x[0]) <= SNAP_SIZE &&
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abs(y - polyfill_pt_y[0]) <= SNAP_SIZE) ||
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@ -442,6 +446,12 @@ polyfill_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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/* Play "finish" sound effect */
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api->playsound(snd_effects[SND_FINISH], 128 /* TODO could be clever and determine midpoint of polygon */, 255);
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#ifdef DEBUG
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printf("Retract the undo we just took (ahead of finishing polygon)!\n");
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#endif
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api->retract_undo();
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SDL_BlitSurface(canvas, NULL, snapshot, NULL);
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}
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else
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{
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@ -493,6 +503,16 @@ polyfill_release(magic_api * api, int which ATTRIBUTE_UNUSED,
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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/* Unless we just started a new polygon, don't let
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Tux Paint take more undo snapshots */
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if (polyfill_num_pts > 1)
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{
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#ifdef DEBUG
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printf("Retract the undo we just took!\n");
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#endif
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api->retract_undo();
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}
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}
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void polyfill_set_color(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas,
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@ -555,6 +575,14 @@ void polyfill_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNU
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void polyfill_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas)
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{
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if (polyfill_num_pts > 0)
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{
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#ifdef DEBUG
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printf("Retract the undo we just took (on our way out)!\n");
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#endif
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api->retract_undo();
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}
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polyfill_num_pts = 0;
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polyfill_editing = MAX_PTS;
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polyfill_active = 0;
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@ -1,7 +1,7 @@
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#ifndef TP_MAGIC_API_H
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#define TP_MAGIC_API_H
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/* src/tp_magic_api.h.in last modified 2023-12-29 */
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/* src/tp_magic_api.h.in last modified 2024-06-01 */
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#include "SDL.h"
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#include "SDL_mixer.h"
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@ -161,6 +161,11 @@ typedef struct magic_api_t {
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clicked; useful for not applying the same effect from 'last' to 'canvas'
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more than once per click-and-drag sequence */
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Uint8 (*touched)(int, int);
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/* Retracts the last undo buffer record; useful if a Magic tool has
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drawn something "temporary" (such as guides) onto the canvas during
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a previous click event. */
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void (*retract_undo)(void);
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} magic_api;
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@ -22,7 +22,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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June 14, 2002 - May 25, 2024
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June 14, 2002 - June 1, 2024
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*/
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#include "platform.h"
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@ -1573,6 +1573,7 @@ typedef struct magic_funcs_s
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void (*release)(magic_api *, int, SDL_Surface *, SDL_Surface *, int, int, SDL_Rect *);
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void (*switchin)(magic_api *, int, int, SDL_Surface *, SDL_Surface *);
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void (*switchout)(magic_api *, int, int, SDL_Surface *, SDL_Surface *);
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void (*retract_undo)(void);
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} magic_funcs_t;
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@ -2304,6 +2305,7 @@ static SDL_Surface *magic_scale(SDL_Surface * surf, int w, int h, int aspect);
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static SDL_Surface *magic_rotate_scale(SDL_Surface * surf, int r, int w);
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static void reset_touched(void);
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static Uint8 magic_touched(int x, int y);
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static void magic_retract_undo(void);
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static void magic_switchin(SDL_Surface * last);
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static void magic_switchout(SDL_Surface * last);
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@ -5442,18 +5444,7 @@ static void mainloop(void)
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/* Start doing magic! */
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/* These switchout/in are here for Magic tools that abuse the canvas
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by drawing widgets on them; you don't want the widgets recorded as part
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of the canvas in the undo buffer!
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HOWEVER, as Pere noted in 2010.March, this causes many 'normal' Magic
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tools to not work right, because they lose their record of the 'original'
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canvas, before the user started using the tool (e.g., Rails, Perspective, Zoom).
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FIXME: Some in-between solution is needed (a 'clean up the canvas'/'dirty the canvas'
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pair of functions for the widgety abusers?) -bjk 2010.03.22 */
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/* magic_switchout(canvas); *//* <-- FIXME: I dislike this -bjk 2009.10.13 */
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rec_undo_buffer();
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/* magic_switchin(canvas); *//* <-- FIXME: I dislike this -bjk 2009.10.13 */
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if (cur_undo > 0)
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undo_ctr = cur_undo - 1;
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@ -21600,7 +21591,7 @@ static void load_magic_plugins(void)
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magic_api_struct->scale = magic_scale;
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magic_api_struct->rotate_scale = magic_rotate_scale;
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magic_api_struct->touched = magic_touched;
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magic_api_struct->retract_undo = magic_retract_undo;
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do
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{
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@ -23775,6 +23766,19 @@ static Uint8 magic_touched(int x, int y)
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return (res);
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}
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/**
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* Removes the latest undo recorded
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*/
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void magic_retract_undo(void) {
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if (cur_undo > 0)
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cur_undo--;
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else
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cur_undo = NUM_UNDO_BUFS - 1;
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newest_undo = cur_undo;
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}
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/**
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* Allow the user to select a color from one of the
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* pixels within their picture.
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